mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-11 00:29:11 +01:00
7834880925
When rendering to the main window, the wxGLCanvas should really be owned by the DolphinWX code for it to be safely freed. Hack around the problem by just hiding the canvas for now. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6890 8ced0084-cf51-0410-be5f-012b33b47a6e
638 lines
17 KiB
C++
638 lines
17 KiB
C++
// Copyright (C) 2003 Dolphin Project.
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// This program is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, version 2.0.
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License 2.0 for more details.
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// A copy of the GPL 2.0 should have been included with the program.
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// If not, see http://www.gnu.org/licenses/
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// Official SVN repository and contact information can be found at
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// http://code.google.com/p/dolphin-emu/
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#include <vector>
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#include <string>
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#include "Common.h"
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#include "CommonPaths.h"
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#if defined HAVE_X11 && HAVE_X11
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#include <X11/Xlib.h>
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#endif
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#include "CPUDetect.h"
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#include "IniFile.h"
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#include "FileUtil.h"
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#include "Setup.h"
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#include "Host.h" // Core
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#include "PluginManager.h"
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#include "HW/Wiimote.h"
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#include "Globals.h" // Local
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#include "Main.h"
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#include "ConfigManager.h"
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#include "CodeWindow.h"
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#include "JitWindow.h"
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#include "ExtendedTrace.h"
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#include "BootManager.h"
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#include "Frame.h"
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#include <wx/intl.h>
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// ------------
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// Main window
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IMPLEMENT_APP(DolphinApp)
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BEGIN_EVENT_TABLE(DolphinApp, wxApp)
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EVT_TIMER(wxID_ANY, DolphinApp::AfterInit)
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END_EVENT_TABLE()
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#include <wx/stdpaths.h>
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bool wxMsgAlert(const char*, const char*, bool, int);
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std::string wxStringTranslator(const char *);
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CFrame* main_frame = NULL;
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#ifdef WIN32
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//Has no error handling.
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//I think that if an error occurs here there's no way to handle it anyway.
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LONG WINAPI MyUnhandledExceptionFilter(LPEXCEPTION_POINTERS e) {
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//EnterCriticalSection(&g_uefcs);
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FILE* file = NULL;
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fopen_s(&file, "exceptioninfo.txt", "a");
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fseeko(file, 0, SEEK_END);
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etfprint(file, "\n");
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//etfprint(file, g_buildtime);
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//etfprint(file, "\n");
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//dumpCurrentDate(file);
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etfprintf(file, "Unhandled Exception\n Code: 0x%08X\n",
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e->ExceptionRecord->ExceptionCode);
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#ifndef _M_X64
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STACKTRACE2(file, e->ContextRecord->Eip, e->ContextRecord->Esp, e->ContextRecord->Ebp);
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#else
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STACKTRACE2(file, e->ContextRecord->Rip, e->ContextRecord->Rsp, e->ContextRecord->Rbp);
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#endif
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fclose(file);
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_flushall();
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//LeaveCriticalSection(&g_uefcs);
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return EXCEPTION_CONTINUE_SEARCH;
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}
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#endif
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// The `main program' equivalent that creates the main window and return the main frame
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bool DolphinApp::OnInit()
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{
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InitLanguageSupport();
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// Declarations and definitions
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bool UseDebugger = false;
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bool UseLogger = false;
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bool selectVideoPlugin = false;
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bool selectAudioPlugin = false;
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wxString videoPluginFilename;
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wxString audioPluginFilename;
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#if wxUSE_CMDLINE_PARSER // Parse command lines
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wxCmdLineEntryDesc cmdLineDesc[] =
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{
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{
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wxCMD_LINE_SWITCH, wxS("h"), wxS("help"),
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_("Show this help message"),
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wxCMD_LINE_VAL_NONE, wxCMD_LINE_OPTION_HELP
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},
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{
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wxCMD_LINE_SWITCH, wxS("d"), wxS("debugger"),
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_("Opens the debugger")
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},
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{
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wxCMD_LINE_SWITCH, wxS("l"), wxS("logger"),
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_("Opens the logger")
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},
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{
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wxCMD_LINE_OPTION, wxS("e"), wxS("exec"),
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_("Loads the specified file (DOL, ELF, WAD, GCM, ISO)"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_SWITCH, wxS("b"), wxS("batch"),
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_("Exit Dolphin with emulator")
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},
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{
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wxCMD_LINE_OPTION, wxS("V"), wxS("video_plugin"),
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_("Specify a video plugin"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_OPTION, wxS("A"), wxS("audio_plugin"),
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_("Specify an audio plugin"),
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wxCMD_LINE_VAL_STRING, wxCMD_LINE_PARAM_OPTIONAL
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},
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{
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wxCMD_LINE_NONE
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}
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};
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// Gets the command line parameters
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wxCmdLineParser parser(cmdLineDesc, argc, argv);
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if (parser.Parse() != 0)
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{
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return false;
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}
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UseDebugger = parser.Found(wxT("debugger"));
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UseLogger = parser.Found(wxT("logger"));
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LoadFile = parser.Found(wxT("exec"), &FileToLoad);
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BatchMode = parser.Found(wxT("batch"));
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selectVideoPlugin = parser.Found(wxT("video_plugin"),
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&videoPluginFilename);
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selectAudioPlugin = parser.Found(wxT("audio_plugin"),
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&audioPluginFilename);
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#endif // wxUSE_CMDLINE_PARSER
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#if defined _DEBUG && defined _WIN32
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int tmpflag = _CrtSetDbgFlag(_CRTDBG_REPORT_FLAG);
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tmpflag |= _CRTDBG_DELAY_FREE_MEM_DF;
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_CrtSetDbgFlag(tmpflag);
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#endif
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// Register message box and translation handlers
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RegisterMsgAlertHandler(&wxMsgAlert);
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RegisterStringTranslator(&wxStringTranslator);
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// "ExtendedTrace" looks freakin dangerous!!!
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#ifdef _WIN32
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EXTENDEDTRACEINITIALIZE(".");
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SetUnhandledExceptionFilter(&MyUnhandledExceptionFilter);
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#else
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wxHandleFatalExceptions(true);
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#endif
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// TODO: if First Boot
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if (!cpu_info.bSSE2)
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{
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PanicAlertT("Hi,\n\nDolphin requires that your CPU has support for SSE2 extensions.\n"
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"Unfortunately your CPU does not support them, so Dolphin will not run.\n\n"
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"Sayonara!\n");
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return false;
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}
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#ifdef _WIN32
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// Keep the user config dir free unless user wants to save the working dir
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if (!File::Exists((std::string(File::GetUserPath(D_CONFIG_IDX)) + "portable").c_str()))
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{
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char tmp[1024];
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sprintf(tmp, "%s/.dolphin%swd", (const char*)wxStandardPaths::Get().GetUserConfigDir().mb_str(),
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#ifdef _M_IX86
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"x32");
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#else
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"x64");
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#endif
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FILE* workingDir = fopen(tmp, "r");
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if (!workingDir)
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{
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if (PanicYesNoT("Dolphin has not been configured with an install location,\nKeep Dolphin portable?"))
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{
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FILE* portable = fopen((std::string(File::GetUserPath(D_CONFIG_IDX)) + "portable").c_str(), "w");
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if (!portable)
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{
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PanicAlertT("Portable Setting could not be saved\n Are you running Dolphin from read only media or from a directory that dolphin is not located in?");
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}
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else
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{
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fclose(portable);
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}
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}
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else
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{
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char CWD[1024];
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sprintf(CWD, "%s", (const char*)wxGetCwd().mb_str());
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if (PanicYesNoT("Set install location to:\n %s ?", CWD))
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{
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FILE* workingDirF = fopen(tmp, "w");
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if (!workingDirF)
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PanicAlertT("Install directory could not be saved");
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else
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{
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fwrite(CWD, ((std::string)CWD).size()+1, 1, workingDirF);
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fwrite("", 1, 1, workingDirF); //seems to be needed on linux
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fclose(workingDirF);
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}
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}
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else
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PanicAlertT("Relaunch Dolphin from the install directory and save from there");
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}
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}
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else
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{
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char *tmpChar;
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size_t len = (size_t)File::GetSize(workingDir);
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tmpChar = new char[len];
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fread(tmpChar, len, 1, workingDir);
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fclose(workingDir);
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if (!wxSetWorkingDirectory(wxString::From8BitData(tmpChar)))
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{
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INFO_LOG(CONSOLE, "set working directory failed");
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}
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delete [] tmpChar;
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}
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}
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#else
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//create all necessary directories in user directory
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//TODO : detect the revision and upgrade where necessary
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File::CopyDir(std::string(SHARED_USER_DIR CONFIG_DIR DIR_SEP).c_str(),
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File::GetUserPath(D_CONFIG_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR GAMECONFIG_DIR DIR_SEP).c_str(),
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File::GetUserPath(D_GAMECONFIG_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR MAPS_DIR DIR_SEP).c_str(),
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File::GetUserPath(D_MAPS_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR SHADERS_DIR DIR_SEP).c_str(),
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File::GetUserPath(D_SHADERS_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR WII_USER_DIR DIR_SEP).c_str(),
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File::GetUserPath(D_WIIUSER_IDX));
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File::CopyDir(std::string(SHARED_USER_DIR OPENCL_DIR DIR_SEP).c_str(),
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File::GetUserPath(D_OPENCL_IDX));
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if (!File::Exists(File::GetUserPath(D_GCUSER_IDX)))
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File::CreateFullPath(File::GetUserPath(D_GCUSER_IDX));
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if (!File::Exists(File::GetUserPath(D_CACHE_IDX)))
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File::CreateFullPath(File::GetUserPath(D_CACHE_IDX));
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if (!File::Exists(File::GetUserPath(D_DUMPDSP_IDX)))
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File::CreateFullPath(File::GetUserPath(D_DUMPDSP_IDX));
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if (!File::Exists(File::GetUserPath(D_DUMPTEXTURES_IDX)))
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File::CreateFullPath(File::GetUserPath(D_DUMPTEXTURES_IDX));
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if (!File::Exists(File::GetUserPath(D_HIRESTEXTURES_IDX)))
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File::CreateFullPath(File::GetUserPath(D_HIRESTEXTURES_IDX));
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if (!File::Exists(File::GetUserPath(D_SCREENSHOTS_IDX)))
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File::CreateFullPath(File::GetUserPath(D_SCREENSHOTS_IDX));
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if (!File::Exists(File::GetUserPath(D_STATESAVES_IDX)))
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File::CreateFullPath(File::GetUserPath(D_STATESAVES_IDX));
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if (!File::Exists(File::GetUserPath(D_MAILLOGS_IDX)))
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File::CreateFullPath(File::GetUserPath(D_MAILLOGS_IDX));
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#endif
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LogManager::Init();
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SConfig::Init();
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CPluginManager::Init();
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WiimoteReal::LoadSettings();
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if (selectVideoPlugin && videoPluginFilename != wxEmptyString)
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strVideoPlugin =
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std::string(videoPluginFilename.mb_str());
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if (selectAudioPlugin && audioPluginFilename != wxEmptyString)
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SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin =
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std::string(audioPluginFilename.mb_str());
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// Enable the PNG image handler for screenshots
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wxImage::AddHandler(new wxPNGHandler);
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SetEnableAlert(SConfig::GetInstance().m_LocalCoreStartupParameter.bUsePanicHandlers);
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int x = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosX;
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int y = SConfig::GetInstance().m_LocalCoreStartupParameter.iPosY;
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int w = SConfig::GetInstance().m_LocalCoreStartupParameter.iWidth;
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int h = SConfig::GetInstance().m_LocalCoreStartupParameter.iHeight;
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// The following is not needed in linux. Linux window managers do not allow windows to
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// be created off the desktop.
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#ifdef _WIN32
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// Out of desktop check
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HWND hDesktop = GetDesktopWindow();
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RECT rc;
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GetWindowRect(hDesktop, &rc);
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if (rc.right < x + w || rc.bottom < y + h)
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x = y = -1;
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#endif
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main_frame = new CFrame((wxFrame*)NULL, wxID_ANY,
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wxString::FromAscii(svn_rev_str),
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wxPoint(x, y), wxSize(w, h),
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UseDebugger, BatchMode, UseLogger);
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SetTopWindow(main_frame);
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main_frame->SetMinSize(wxSize(400, 300));
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#if defined HAVE_X11 && HAVE_X11
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XInitThreads();
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#endif
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// Postpone final actions until event handler is running.
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// Updating the game list makes use of wxProgressDialog which may
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// only be run after OnInit() when the event handler is running.
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m_afterinit = new wxTimer(this, wxID_ANY);
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m_afterinit->Start(1, wxTIMER_ONE_SHOT);
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return true;
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}
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void DolphinApp::MacOpenFile(const wxString &fileName)
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{
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FileToLoad = fileName;
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LoadFile = true;
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if (m_afterinit == NULL)
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main_frame->BootGame(std::string(FileToLoad.mb_str()));
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}
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void DolphinApp::AfterInit(wxTimerEvent& WXUNUSED(event))
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{
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delete m_afterinit;
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m_afterinit = NULL;
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if (!BatchMode)
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main_frame->UpdateGameList();
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// First check if we have an exec command line.
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if (LoadFile && FileToLoad != wxEmptyString)
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{
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main_frame->BootGame(std::string(FileToLoad.mb_str()));
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}
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// If we have selected Automatic Start, start the default ISO,
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// or if no default ISO exists, start the last loaded ISO
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else if (main_frame->g_pCodeWindow)
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{
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if (main_frame->g_pCodeWindow->AutomaticStart())
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{
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if(!SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDefaultGCM.empty()
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&& File::Exists(SConfig::GetInstance().m_LocalCoreStartupParameter.
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m_strDefaultGCM.c_str()))
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{
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main_frame->BootGame(SConfig::GetInstance().m_LocalCoreStartupParameter.
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m_strDefaultGCM);
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}
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else if(!SConfig::GetInstance().m_LastFilename.empty()
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&& File::Exists(SConfig::GetInstance().m_LastFilename.c_str()))
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{
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main_frame->BootGame(SConfig::GetInstance().m_LastFilename);
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}
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}
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}
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}
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void DolphinApp::InitLanguageSupport()
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{
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unsigned int language = 0;
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IniFile ini;
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ini.Load(File::GetUserPath(F_DOLPHINCONFIG_IDX));
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ini.Get("Interface", "Language", &language, wxLANGUAGE_DEFAULT);
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// Load language if possible, fall back to system default otherwise
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if(wxLocale::IsAvailable(language))
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{
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m_locale = new wxLocale(language);
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#ifdef _WIN32
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m_locale->AddCatalogLookupPathPrefix(wxT("Languages"));
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#endif
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m_locale->AddCatalog(wxT("dolphin-emu"));
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if(!m_locale->IsOk())
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{
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PanicAlertT("Error loading selected language. Falling back to system default.");
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delete m_locale;
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m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
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}
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}
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else
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{
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PanicAlertT("The selected language is not supported by your system. Falling back to system default.");
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m_locale = new wxLocale(wxLANGUAGE_DEFAULT);
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}
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}
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void DolphinApp::OnEndSession()
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{
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SConfig::GetInstance().SaveSettings();
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}
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int DolphinApp::OnExit()
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{
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WiimoteReal::Shutdown();
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#ifdef _WIN32
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if (SConfig::GetInstance().m_WiiAutoUnpair)
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WiimoteReal::UnPair();
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#endif
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CPluginManager::Shutdown();
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SConfig::Shutdown();
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LogManager::Shutdown();
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delete m_locale;
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return wxApp::OnExit();
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}
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void DolphinApp::OnFatalException()
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{
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WiimoteReal::Shutdown();
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}
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// ------------
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// Talk to GUI
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// g_VideoInitialize.pSysMessage() goes here
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void Host_SysMessage(const char *fmt, ...)
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{
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va_list list;
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char msg[512];
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va_start(list, fmt);
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vsprintf(msg, fmt, list);
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va_end(list);
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if (msg[strlen(msg)-1] == '\n') msg[strlen(msg)-1] = 0;
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//wxMessageBox(wxString::FromAscii(msg));
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PanicAlert("%s", msg);
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}
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bool wxMsgAlert(const char* caption, const char* text, bool yes_no, int /*Style*/)
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{
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#ifdef __WXGTK__
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if (wxIsMainThread())
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#endif
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return wxYES == wxMessageBox(wxString::FromUTF8(text),
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wxString::FromUTF8(caption),
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(yes_no) ? wxYES_NO : wxOK, main_frame);
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#ifdef __WXGTK__
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else
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_PANIC);
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event.SetString(wxString::FromUTF8(text));
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event.SetInt(yes_no);
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main_frame->GetEventHandler()->AddPendingEvent(event);
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main_frame->panic_event.Wait();
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return main_frame->bPanicResult;
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}
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#endif
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}
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std::string wxStringTranslator(const char *text)
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{
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return (const char *)wxString(wxGetTranslation(wxString::From8BitData(text))).ToUTF8();
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}
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// Accessor for the main window class
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CFrame* DolphinApp::GetCFrame()
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{
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return main_frame;
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}
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void Host_Message(int Id)
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{
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wxCommandEvent event(wxEVT_HOST_COMMAND, Id);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
// OK, this thread boundary is DANGEROUS on linux
|
|
// wxPostEvent / wxAddPendingEvent is the solution.
|
|
void Host_NotifyMapLoaded()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_NOTIFYMAPLOADED);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
|
|
void Host_UpdateLogDisplay()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATELOGDISPLAY);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
|
|
void Host_UpdateDisasmDialog()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEDISASMDIALOG);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
|
|
void Host_ShowJitResults(unsigned int address)
|
|
{
|
|
CJitWindow::ViewAddr(address);
|
|
}
|
|
|
|
void Host_UpdateMainFrame()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEGUI);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
void Host_UpdateTitle(const char* title)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATETITLE);
|
|
event.SetString(wxString::FromAscii(title));
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_UpdateBreakPointView()
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATEBREAKPOINTS);
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
|
|
if (main_frame->g_pCodeWindow)
|
|
{
|
|
main_frame->g_pCodeWindow->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
void Host_UpdateMemoryView()
|
|
{}
|
|
|
|
void Host_SetDebugMode(bool)
|
|
{}
|
|
|
|
void Host_GetRenderWindowSize(int& x, int& y, int& width, int& height)
|
|
{
|
|
main_frame->GetRenderWindowSize(x, y, width, height);
|
|
}
|
|
|
|
void Host_RequestRenderWindowSize(int& width, int& height)
|
|
{
|
|
main_frame->OnRenderWindowSizeRequest(width, height);
|
|
}
|
|
|
|
void Host_SetWaitCursor(bool enable)
|
|
{
|
|
if (enable)
|
|
wxBeginBusyCursor();
|
|
else
|
|
wxEndBusyCursor();
|
|
}
|
|
|
|
void Host_UpdateStatusBar(const char* _pText, int Field)
|
|
{
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
|
|
// Set the event string
|
|
event.SetString(wxString::FromAscii(_pText));
|
|
// Update statusbar field
|
|
event.SetInt(Field);
|
|
// Post message
|
|
// TODO : this has been said to cause hang (??) how is that even possible ? :d
|
|
event.StopPropagation();
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
void Host_SetWiiMoteConnectionState(int _State)
|
|
{
|
|
static int currentState = -1;
|
|
if (_State == currentState)
|
|
return;
|
|
currentState = _State;
|
|
|
|
wxCommandEvent event(wxEVT_HOST_COMMAND, IDM_UPDATESTATUSBAR);
|
|
|
|
switch(_State)
|
|
{
|
|
case 0: event.SetString(_("Not connected")); break;
|
|
case 1: event.SetString(_("Connecting...")); break;
|
|
case 2: event.SetString(_("Wiimote Connected")); break;
|
|
}
|
|
// Update field 1 or 2
|
|
event.SetInt(1);
|
|
|
|
main_frame->GetEventHandler()->AddPendingEvent(event);
|
|
}
|
|
|
|
bool Host_RendererHasFocus()
|
|
{
|
|
return main_frame->RendererHasFocus();
|
|
}
|
|
|
|
void Host_ConnectWiimote(int wm_idx, bool connect)
|
|
{
|
|
CFrame::ConnectWiimote(wm_idx, connect);
|
|
}
|