dolphin/Source/Core/DolphinNoGUI/PlatformX11.cpp
sowens99 2aa400e72f Add option for Never Hide Mouse Cursor
Instead of having a single GUI checkbox for "Always Hide Mouse Cursor",
I have instead opted to use radio buttons so the user can swap between
different states of mouse visibility. "Movement" is the default
behavior, "Never" will hide the mouse cursor the entire time the game is
running, and "Always" will keep the mouse cursor always visible.
2021-10-12 21:04:27 -04:00

280 lines
7.5 KiB
C++

// Copyright 2018 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <unistd.h>
// X.h defines None to be 0L, but other parts of Dolphin undef that so that
// None can be used in enums. Work around that here by copying the definition
// before it is undefined.
#include <X11/X.h>
static constexpr auto X_None = None;
#include "DolphinNoGUI/Platform.h"
#include "Common/MsgHandler.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/State.h"
#include <climits>
#include <cstdio>
#include <cstring>
#include <X11/Xatom.h>
#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <X11/keysym.h>
#include "UICommon/X11Utils.h"
#include "VideoCommon/RenderBase.h"
#ifndef HOST_NAME_MAX
#define HOST_NAME_MAX _POSIX_HOST_NAME_MAX
#endif
namespace
{
class PlatformX11 : public Platform
{
public:
~PlatformX11() override;
bool Init() override;
void SetTitle(const std::string& string) override;
void MainLoop() override;
WindowSystemInfo GetWindowSystemInfo() const override;
private:
void CloseDisplay();
void UpdateWindowPosition();
void ProcessEvents();
Display* m_display = nullptr;
Window m_window = {};
Cursor m_blank_cursor = X_None;
#ifdef HAVE_XRANDR
X11Utils::XRRConfiguration* m_xrr_config = nullptr;
#endif
int m_window_x = Config::Get(Config::MAIN_RENDER_WINDOW_XPOS);
int m_window_y = Config::Get(Config::MAIN_RENDER_WINDOW_YPOS);
unsigned int m_window_width = Config::Get(Config::MAIN_RENDER_WINDOW_WIDTH);
unsigned int m_window_height = Config::Get(Config::MAIN_RENDER_WINDOW_HEIGHT);
};
PlatformX11::~PlatformX11()
{
#ifdef HAVE_XRANDR
delete m_xrr_config;
#endif
if (m_display)
{
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
XFreeCursor(m_display, m_blank_cursor);
XCloseDisplay(m_display);
}
}
bool PlatformX11::Init()
{
XInitThreads();
m_display = XOpenDisplay(nullptr);
if (!m_display)
{
PanicAlert("No X11 display found");
return false;
}
m_window = XCreateSimpleWindow(m_display, DefaultRootWindow(m_display), m_window_x, m_window_y,
m_window_width, m_window_height, 0, 0, BlackPixel(m_display, 0));
XSelectInput(m_display, m_window, StructureNotifyMask | KeyPressMask | FocusChangeMask);
Atom wmProtocols[1];
wmProtocols[0] = XInternAtom(m_display, "WM_DELETE_WINDOW", True);
XSetWMProtocols(m_display, m_window, wmProtocols, 1);
pid_t pid = getpid();
XChangeProperty(m_display, m_window, XInternAtom(m_display, "_NET_WM_PID", False), XA_CARDINAL,
32, PropModeReplace, reinterpret_cast<unsigned char*>(&pid), 1);
char host_name[HOST_NAME_MAX] = "";
if (!gethostname(host_name, sizeof(host_name)))
{
XTextProperty wmClientMachine = {reinterpret_cast<unsigned char*>(host_name), XA_STRING, 8,
strlen(host_name)};
XSetWMClientMachine(m_display, m_window, &wmClientMachine);
}
XMapRaised(m_display, m_window);
XFlush(m_display);
XSync(m_display, True);
ProcessEvents();
if (Config::Get(Config::MAIN_DISABLE_SCREENSAVER))
X11Utils::InhibitScreensaver(m_window, true);
#ifdef HAVE_XRANDR
m_xrr_config = new X11Utils::XRRConfiguration(m_display, m_window);
#endif
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
{
// make a blank cursor
Pixmap Blank;
XColor DummyColor;
char ZeroData[1] = {0};
Blank = XCreateBitmapFromData(m_display, m_window, ZeroData, 1, 1);
m_blank_cursor = XCreatePixmapCursor(m_display, Blank, Blank, &DummyColor, &DummyColor, 0, 0);
XFreePixmap(m_display, Blank);
XDefineCursor(m_display, m_window, m_blank_cursor);
}
// Enter fullscreen if enabled.
if (Config::Get(Config::MAIN_FULLSCREEN))
{
m_window_fullscreen = X11Utils::ToggleFullscreen(m_display, m_window);
#ifdef HAVE_XRANDR
m_xrr_config->ToggleDisplayMode(True);
#endif
ProcessEvents();
}
UpdateWindowPosition();
return true;
}
void PlatformX11::SetTitle(const std::string& string)
{
XStoreName(m_display, m_window, string.c_str());
}
void PlatformX11::MainLoop()
{
while (IsRunning())
{
UpdateRunningFlag();
Core::HostDispatchJobs();
ProcessEvents();
UpdateWindowPosition();
// TODO: Is this sleep appropriate?
std::this_thread::sleep_for(std::chrono::milliseconds(1));
}
}
WindowSystemInfo PlatformX11::GetWindowSystemInfo() const
{
WindowSystemInfo wsi;
wsi.type = WindowSystemType::X11;
wsi.display_connection = static_cast<void*>(m_display);
wsi.render_window = reinterpret_cast<void*>(m_window);
wsi.render_surface = reinterpret_cast<void*>(m_window);
return wsi;
}
void PlatformX11::UpdateWindowPosition()
{
if (m_window_fullscreen)
return;
Window winDummy;
unsigned int borderDummy, depthDummy;
XGetGeometry(m_display, m_window, &winDummy, &m_window_x, &m_window_y, &m_window_width,
&m_window_height, &borderDummy, &depthDummy);
}
void PlatformX11::ProcessEvents()
{
XEvent event;
KeySym key;
for (int num_events = XPending(m_display); num_events > 0; num_events--)
{
XNextEvent(m_display, &event);
switch (event.type)
{
case KeyPress:
key = XLookupKeysym((XKeyEvent*)&event, 0);
if (key == XK_Escape)
{
RequestShutdown();
}
else if (key == XK_F10)
{
if (Core::GetState() == Core::State::Running)
{
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
XUndefineCursor(m_display, m_window);
Core::SetState(Core::State::Paused);
}
else
{
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
XDefineCursor(m_display, m_window, m_blank_cursor);
Core::SetState(Core::State::Running);
}
}
else if ((key == XK_Return) && (event.xkey.state & Mod1Mask))
{
m_window_fullscreen = !m_window_fullscreen;
X11Utils::ToggleFullscreen(m_display, m_window);
#ifdef HAVE_XRANDR
m_xrr_config->ToggleDisplayMode(m_window_fullscreen);
#endif
UpdateWindowPosition();
}
else if (key >= XK_F1 && key <= XK_F8)
{
int slot_number = key - XK_F1 + 1;
if (event.xkey.state & ShiftMask)
State::Save(slot_number);
else
State::Load(slot_number);
}
else if (key == XK_F9)
Core::SaveScreenShot();
else if (key == XK_F11)
State::LoadLastSaved();
else if (key == XK_F12)
{
if (event.xkey.state & ShiftMask)
State::UndoLoadState();
else
State::UndoSaveState();
}
break;
case FocusIn:
{
m_window_focus = true;
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never &&
Core::GetState() != Core::State::Paused)
XDefineCursor(m_display, m_window, m_blank_cursor);
}
break;
case FocusOut:
{
m_window_focus = false;
if (SConfig::GetInstance().m_show_cursor == SConfig::ShowCursor::Never)
XUndefineCursor(m_display, m_window);
}
break;
case ClientMessage:
{
if ((unsigned long)event.xclient.data.l[0] ==
XInternAtom(m_display, "WM_DELETE_WINDOW", False))
Stop();
}
break;
case ConfigureNotify:
{
if (g_renderer)
g_renderer->ResizeSurface();
}
break;
}
}
}
} // namespace
std::unique_ptr<Platform> Platform::CreateX11Platform()
{
return std::make_unique<PlatformX11>();
}