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dolphin/Source/Core/InputCommon/Src
History
John Peterson 79947e5d29 Emulated Wiimote: Added dead zone option for the gamepad input
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2237 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-02-14 01:15:35 +00:00
..
Configuration.cpp
Emulated Wiimote: Added dead zone option for the gamepad input
2009-02-14 01:15:35 +00:00
Event.hpp
update to sfml 1.4. also testsuite doesn't need debug and release configs, that was an accident
2009-01-21 05:46:07 +00:00
EventHandler.cpp
More WIP OGL EventHandler work by shuffle2 and myself. Wiimote isn't implemented yet and OGL window is too small (should take window borders into account when creating window).
2009-01-29 23:35:31 +00:00
EventHandler.h
some code fix
2009-01-05 17:46:36 +00:00
InputCommon.cpp
is properties the right way?
2009-01-06 08:30:31 +00:00
InputCommon.h
almost made the event handler into singleton having access problems
2009-01-05 13:39:54 +00:00
SConscript
InputCommon and nJoy: More build settings
2009-02-08 14:55:51 +00:00
SDL.cpp
Emulated Wiimote: Added dead zone option for the gamepad input
2009-02-14 01:15:35 +00:00
SDL.h
Emulated Wiimote: Added dead zone option for the gamepad input
2009-02-14 01:15:35 +00:00
XInput.cpp
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
2009-02-08 14:34:23 +00:00
XInput.h
InputCommon and nJoy: Moved functions to InputCommon, to be shared with the Wiimote plugin
2009-02-08 14:34:23 +00:00
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