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Ryan Houdek
7ab38cff68
UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now.
2011-12-10 07:38:30 -06:00
..
AudioCommon
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
Common
Avoid virtual memory range collision between JIT and emulated RAM.
2011-11-30 00:37:57 +01:00
Core
moe
2011-12-02 19:04:37 -06:00
DiscIO
vs2010: Disable LTCG for realz
2011-09-05 09:43:23 -07:00
DolphinWX
UI: refactor the game list sorting code
2011-11-02 02:45:51 +01:00
InputCommon
remove hacky old MicButton stuff
2011-10-03 23:46:00 -07:00
VideoCommon
UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now.
2011-12-10 07:38:30 -06:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00