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Plugin_VideoOGL
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Ryan Houdek
7ab38cff68
UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now.
2011-12-10 07:38:30 -06:00
..
Src
UBO works for Pixel Shaders if Binding for UBO is zero, otherwise fails. Probably why Vertex shader UBO is failing. Too tired to investigate right now.
2011-12-10 07:38:30 -06:00
CMakeLists.txt
Add in GLSL setting again.
2011-11-30 22:02:25 -06:00
Plugin_VideoOGL.vcxproj
add ProgramShaderCache.* to visual studio project files
2011-12-09 14:28:59 -08:00
Plugin_VideoOGL.vcxproj.filters
add ProgramShaderCache.* to visual studio project files
2011-12-09 14:28:59 -08:00
SConscript
Move SConscript files out from the Src subdirectories to be
2011-03-03 19:44:56 +00:00