dolphin/Source/Core/Core/HW/MemmapFunctions.cpp
Ryan Houdek 71cb09f1ca Merge pull request #1027 from rohit-n/change-include
Include CommonTypes.h instead of Common.h.
2014-09-10 00:35:16 -05:00

925 lines
23 KiB
C++

// Copyright (C) 2003 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "Common/Atomic.h"
#include "Common/CommonTypes.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/HW/GPFifo.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/MMIO.h"
#include "Core/PowerPC/PowerPC.h"
#include "VideoCommon/VideoBackendBase.h"
#ifdef USE_GDBSTUB
#include "Core/PowerPC/GDBStub.h"
#endif
namespace Memory
{
// EFB RE
/*
GXPeekZ
80322de8: rlwinm r0, r3, 2, 14, 29 (0003fffc) a = x << 2 & 0x3fffc
80322dec: oris r0, r0, 0xC800 a |= 0xc8000000
80322df0: rlwinm r3, r0, 0, 20, 9 (ffc00fff) x = a & 0xffc00fff
80322df4: rlwinm r0, r4, 12, 4, 19 (0ffff000) a = (y << 12) & 0x0ffff000;
80322df8: or r0, r3, r0 a |= x;
80322dfc: rlwinm r0, r0, 0, 10, 7 (ff3fffff) a &= 0xff3fffff
80322e00: oris r3, r0, 0x0040 x = a | 0x00400000
80322e04: lwz r0, 0 (r3) r0 = *r3
80322e08: stw r0, 0 (r5) z =
80322e0c: blr
*/
// =================================
// From Memmap.cpp
// ----------------
// Overloaded byteswap functions, for use within the templated functions below.
inline u8 bswap(u8 val) {return val;}
inline u16 bswap(u16 val) {return Common::swap16(val);}
inline u32 bswap(u32 val) {return Common::swap32(val);}
inline u64 bswap(u64 val) {return Common::swap64(val);}
// =================
// Nasty but necessary. Super Mario Galaxy pointer relies on this stuff.
static u32 EFB_Read(const u32 addr)
{
u32 var = 0;
// Convert address to coordinates. It's possible that this should be done
// differently depending on color depth, especially regarding PEEK_COLOR.
int x = (addr & 0xfff) >> 2;
int y = (addr >> 12) & 0x3ff;
if (addr & 0x00400000)
{
var = g_video_backend->Video_AccessEFB(PEEK_Z, x, y, 0);
DEBUG_LOG(MEMMAP, "EFB Z Read @ %i, %i\t= 0x%08x", x, y, var);
}
else
{
var = g_video_backend->Video_AccessEFB(PEEK_COLOR, x, y, 0);
DEBUG_LOG(MEMMAP, "EFB Color Read @ %i, %i\t= 0x%08x", x, y, var);
}
return var;
}
static void GenerateDSIException(u32 _EffectiveAddress, bool _bWrite);
template <typename T>
inline void ReadFromHardware(T &_var, const u32 em_address, const u32 effective_address, Memory::XCheckTLBFlag flag)
{
// TODO: Figure out the fastest order of tests for both read and write (they are probably different).
if ((em_address & 0xC8000000) == 0xC8000000)
{
if (em_address < 0xcc000000)
_var = EFB_Read(em_address);
else
_var = mmio_mapping->Read<T>(em_address);
}
else if (((em_address & 0xF0000000) == 0x80000000) ||
((em_address & 0xF0000000) == 0xC0000000) ||
((em_address & 0xF0000000) == 0x00000000))
{
_var = bswap((*(const T*)&m_pRAM[em_address & RAM_MASK]));
}
else if (m_pEXRAM && (((em_address & 0xF0000000) == 0x90000000) ||
((em_address & 0xF0000000) == 0xD0000000) ||
((em_address & 0xF0000000) == 0x10000000)))
{
_var = bswap((*(const T*)&m_pEXRAM[em_address & EXRAM_MASK]));
}
else if ((em_address >= 0xE0000000) && (em_address < (0xE0000000+L1_CACHE_SIZE)))
{
_var = bswap((*(const T*)&m_pL1Cache[em_address & L1_CACHE_MASK]));
}
else if ((bFakeVMEM && ((em_address &0xF0000000) == 0x70000000)) ||
(bFakeVMEM && ((em_address &0xF0000000) == 0x40000000)))
{
// fake VMEM
_var = bswap((*(const T*)&m_pFakeVMEM[em_address & FAKEVMEM_MASK]));
}
else
{
// MMU
u32 tlb_addr = TranslateAddress(em_address, flag);
if (tlb_addr == 0)
{
if (flag == FLAG_READ)
{
GenerateDSIException(em_address, false);
}
}
else
{
_var = bswap((*(const T*)&m_pRAM[tlb_addr & RAM_MASK]));
}
}
}
template <typename T>
inline void WriteToHardware(u32 em_address, const T data, u32 effective_address, Memory::XCheckTLBFlag flag)
{
// First, let's check for FIFO writes, since they are probably the most common
// reason we end up in this function:
if ((em_address & 0xFFFFF000) == 0xCC008000)
{
switch (sizeof(T))
{
case 1: GPFifo::Write8((u8)data, em_address); return;
case 2: GPFifo::Write16((u16)data, em_address); return;
case 4: GPFifo::Write32((u32)data, em_address); return;
case 8: GPFifo::Write64((u64)data, em_address); return;
}
}
if ((em_address & 0xC8000000) == 0xC8000000)
{
if (em_address < 0xcc000000)
{
int x = (em_address & 0xfff) >> 2;
int y = (em_address >> 12) & 0x3ff;
// TODO figure out a way to send data without falling into the template trap
if (em_address & 0x00400000)
{
g_video_backend->Video_AccessEFB(POKE_Z, x, y, (u32)data);
DEBUG_LOG(MEMMAP, "EFB Z Write %08x @ %i, %i", (u32)data, x, y);
}
else
{
g_video_backend->Video_AccessEFB(POKE_COLOR, x, y,(u32)data);
DEBUG_LOG(MEMMAP, "EFB Color Write %08x @ %i, %i", (u32)data, x, y);
}
return;
}
else
{
mmio_mapping->Write(em_address, data);
return;
}
}
else if (((em_address & 0xF0000000) == 0x80000000) ||
((em_address & 0xF0000000) == 0xC0000000) ||
((em_address & 0xF0000000) == 0x00000000))
{
*(T*)&m_pRAM[em_address & RAM_MASK] = bswap(data);
return;
}
else if (((em_address & 0xF0000000) == 0x90000000) ||
((em_address & 0xF0000000) == 0xD0000000) ||
((em_address & 0xF0000000) == 0x10000000))
{
*(T*)&m_pEXRAM[em_address & EXRAM_MASK] = bswap(data);
return;
}
else if ((em_address >= 0xE0000000) && (em_address < (0xE0000000+L1_CACHE_SIZE)))
{
*(T*)&m_pL1Cache[em_address & L1_CACHE_MASK] = bswap(data);
return;
}
else if ((bFakeVMEM && ((em_address &0xF0000000) == 0x70000000)) ||
(bFakeVMEM && ((em_address &0xF0000000) == 0x40000000)))
{
// fake VMEM
*(T*)&m_pFakeVMEM[em_address & FAKEVMEM_MASK] = bswap(data);
}
else
{
// MMU
u32 tlb_addr = TranslateAddress(em_address, flag);
if (tlb_addr == 0)
{
if (flag == FLAG_WRITE)
{
GenerateDSIException(em_address, true);
}
}
else
{
*(T*)&m_pRAM[tlb_addr & RAM_MASK] = bswap(data);
}
}
}
// =====================
// =================================
/* These functions are primarily called by the Interpreter functions and are routed to the correct
location through ReadFromHardware and WriteToHardware */
// ----------------
static void GenerateISIException(u32 effective_address);
u32 Read_Opcode(u32 _Address)
{
if (_Address == 0x00000000)
{
// FIXME use assert?
PanicAlert("Program tried to read an opcode from [00000000]. It has crashed.");
return 0x00000000;
}
if (SConfig::GetInstance().m_LocalCoreStartupParameter.bMMU &&
!SConfig::GetInstance().m_LocalCoreStartupParameter.bTLBHack &&
(_Address & ADDR_MASK_MEM1))
{
// TODO: Check for MSR instruction address translation flag before translating
u32 tlb_addr = Memory::TranslateAddress(_Address, FLAG_OPCODE);
if (tlb_addr == 0)
{
GenerateISIException(_Address);
return 0;
}
else
{
_Address = tlb_addr;
}
}
return PowerPC::ppcState.iCache.ReadInstruction(_Address);
}
u8 Read_U8(const u32 _Address)
{
u8 _var = 0;
ReadFromHardware<u8>(_var, _Address, _Address, FLAG_READ);
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, _var, _Address, false, 1, PC);
}
#endif
return (u8)_var;
}
u16 Read_U16(const u32 _Address)
{
u16 _var = 0;
ReadFromHardware<u16>(_var, _Address, _Address, FLAG_READ);
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, _var, _Address, false, 2, PC);
}
#endif
return (u16)_var;
}
u32 Read_U32(const u32 _Address)
{
u32 _var = 0;
ReadFromHardware<u32>(_var, _Address, _Address, FLAG_READ);
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, _var, _Address, false, 4, PC);
}
#endif
return _var;
}
u64 Read_U64(const u32 _Address)
{
u64 _var = 0;
ReadFromHardware<u64>(_var, _Address, _Address, FLAG_READ);
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, (u32)_var, _Address, false, 8, PC);
}
#endif
return _var;
}
double Read_F64(const u32 _Address)
{
union
{
u64 i;
double d;
} cvt;
cvt.i = Read_U64(_Address);
return cvt.d;
}
float Read_F32(const u32 _Address)
{
union
{
u32 i;
float d;
} cvt;
cvt.i = Read_U32(_Address);
return cvt.d;
}
u32 Read_U8_ZX(const u32 _Address)
{
return (u32)Read_U8(_Address);
}
u32 Read_U16_ZX(const u32 _Address)
{
return (u32)Read_U16(_Address);
}
void Write_U8(const u8 _Data, const u32 _Address)
{
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, _Data,_Address,true,1,PC);
}
#endif
WriteToHardware<u8>(_Address, _Data, _Address, FLAG_WRITE);
}
void Write_U16(const u16 _Data, const u32 _Address)
{
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, _Data,_Address,true,2,PC);
}
#endif
WriteToHardware<u16>(_Address, _Data, _Address, FLAG_WRITE);
}
void Write_U16_Swap(const u16 _Data, const u32 _Address)
{
Write_U16(Common::swap16(_Data), _Address);
}
void Write_U32(const u32 _Data, const u32 _Address)
{
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, _Data,_Address,true,4,PC);
}
#endif
WriteToHardware<u32>(_Address, _Data, _Address, FLAG_WRITE);
}
void Write_U32_Swap(const u32 _Data, const u32 _Address)
{
Write_U32(Common::swap32(_Data), _Address);
}
void Write_U64(const u64 _Data, const u32 _Address)
{
#ifdef ENABLE_MEM_CHECK
TMemCheck *mc = PowerPC::memchecks.GetMemCheck(_Address);
if (mc)
{
mc->numHits++;
mc->Action(&PowerPC::debug_interface, (u32)_Data,_Address,true,8,PC);
}
#endif
WriteToHardware<u64>(_Address, _Data, _Address + 4, FLAG_WRITE);
}
void Write_U64_Swap(const u64 _Data, const u32 _Address)
{
Write_U64(Common::swap64(_Data), _Address);
}
void Write_F64(const double _Data, const u32 _Address)
{
union
{
u64 i;
double d;
} cvt;
cvt.d = _Data;
Write_U64(cvt.i, _Address);
}
u8 ReadUnchecked_U8(const u32 _Address)
{
u8 _var = 0;
ReadFromHardware<u8>(_var, _Address, _Address, FLAG_NO_EXCEPTION);
return _var;
}
u32 ReadUnchecked_U32(const u32 _Address)
{
u32 _var = 0;
ReadFromHardware<u32>(_var, _Address, _Address, FLAG_NO_EXCEPTION);
return _var;
}
void WriteUnchecked_U8(const u8 _iValue, const u32 _Address)
{
WriteToHardware<u8>(_Address, _iValue, _Address, FLAG_NO_EXCEPTION);
}
void WriteUnchecked_U32(const u32 _iValue, const u32 _Address)
{
WriteToHardware<u32>(_Address, _iValue, _Address, FLAG_NO_EXCEPTION);
}
// *********************************************************************************
// Warning: Test Area
//
// This code is for TESTING and it works in interpreter mode ONLY. Some games (like
// COD iirc) work thanks to this basic TLB emulation.
// It is just a small hack and we have never spend enough time to finalize it.
// Cheers PearPC!
//
// *********************************************************************************
/*
* PearPC
* ppc_mmu.cc
*
* Copyright (C) 2003, 2004 Sebastian Biallas (sb@biallas.net)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 as
* published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#define PPC_EXC_DSISR_PAGE (1<<30)
#define PPC_EXC_DSISR_PROT (1<<27)
#define PPC_EXC_DSISR_STORE (1<<25)
#define SDR1_HTABORG(v) (((v)>>16)&0xffff)
#define SDR1_HTABMASK(v) ((v)&0x1ff)
#define SDR1_PAGETABLE_BASE(v) ((v)&0xffff)
#define SR_T (1<<31)
#define SR_Ks (1<<30)
#define SR_Kp (1<<29)
#define SR_N (1<<28)
#define SR_VSID(v) ((v)&0xffffff)
#define SR_BUID(v) (((v)>>20)&0x1ff)
#define SR_CNTRL_SPEC(v) ((v)&0xfffff)
#define EA_SR(v) (((v)>>28)&0xf)
#define EA_PageIndex(v) (((v)>>12)&0xffff)
#define EA_Offset(v) ((v)&0xfff)
#define EA_API(v) (((v)>>22)&0x3f)
#define PA_RPN(v) (((v)>>12)&0xfffff)
#define PA_Offset(v) ((v)&0xfff)
#define PTE1_V (1<<31)
#define PTE1_VSID(v) (((v)>>7)&0xffffff)
#define PTE1_H (1<<6)
#define PTE1_API(v) ((v)&0x3f)
#define PTE2_RPN(v) ((v)&0xfffff000)
#define PTE2_R (1<<8)
#define PTE2_C (1<<7)
#define PTE2_WIMG(v) (((v)>>3)&0xf)
#define PTE2_PP(v) ((v)&3)
// Hey! these duplicate a structure in Gekko.h
union UPTE1
{
struct
{
u32 API : 6;
u32 H : 1;
u32 VSID : 24;
u32 V : 1;
};
u32 Hex;
};
union UPTE2
{
struct
{
u32 PP : 2;
u32 : 1;
u32 WIMG : 4;
u32 C : 1;
u32 R : 1;
u32 : 3;
u32 RPN : 20;
};
u32 Hex;
};
static void GenerateDSIException(u32 _EffectiveAddress, bool _bWrite)
{
if (_bWrite)
PowerPC::ppcState.spr[SPR_DSISR] = PPC_EXC_DSISR_PAGE | PPC_EXC_DSISR_STORE;
else
PowerPC::ppcState.spr[SPR_DSISR] = PPC_EXC_DSISR_PAGE;
PowerPC::ppcState.spr[SPR_DAR] = _EffectiveAddress;
Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_DSI);
}
static void GenerateISIException(u32 _EffectiveAddress)
{
// Address of instruction could not be translated
NPC = _EffectiveAddress;
Common::AtomicOr(PowerPC::ppcState.Exceptions, EXCEPTION_ISI);
}
void SDRUpdated()
{
u32 htabmask = SDR1_HTABMASK(PowerPC::ppcState.spr[SPR_SDR]);
u32 x = 1;
u32 xx = 0;
int n = 0;
while ((htabmask & x) && (n < 9))
{
n++;
xx|=x;
x<<=1;
}
if (htabmask & ~xx)
{
return;
}
u32 htaborg = SDR1_HTABORG(PowerPC::ppcState.spr[SPR_SDR]);
if (htaborg & xx)
{
return;
}
PowerPC::ppcState.pagetable_base = htaborg<<16;
PowerPC::ppcState.pagetable_hashmask = ((xx<<10)|0x3ff);
}
// TLB cache
//#define FAST_TLB_CACHE
#define TLB_SIZE 128
#define TLB_WAYS 2
#define NUM_TLBS 2
#define HW_PAGE_SIZE 4096
#define HW_PAGE_INDEX_SHIFT 12
#define HW_PAGE_INDEX_MASK 0x3f
#define HW_PAGE_TAG_SHIFT 18
#define TLB_FLAG_MOST_RECENT 0x01
#define TLB_FLAG_INVALID 0x02
struct tlb_entry
{
u32 tag;
u32 paddr;
u8 flags;
};
// TODO: tlb needs to be in ppcState for save-state purposes.
#ifdef FAST_TLB_CACHE
static tlb_entry tlb[NUM_TLBS][TLB_SIZE/TLB_WAYS][TLB_WAYS];
#endif
static u32 LookupTLBPageAddress(const XCheckTLBFlag _Flag, const u32 vpa, u32 *paddr)
{
#ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if (tlbe[0].tag == (vpa & ~0xfff) && !(tlbe[0].flags & TLB_FLAG_INVALID))
{
tlbe[0].flags |= TLB_FLAG_MOST_RECENT;
tlbe[1].flags &= ~TLB_FLAG_MOST_RECENT;
*paddr = tlbe[0].paddr | (vpa & 0xfff);
return 1;
}
if (tlbe[1].tag == (vpa & ~0xfff) && !(tlbe[1].flags & TLB_FLAG_INVALID))
{
tlbe[1].flags |= TLB_FLAG_MOST_RECENT;
tlbe[0].flags &= ~TLB_FLAG_MOST_RECENT;
*paddr = tlbe[1].paddr | (vpa & 0xfff);
return 1;
}
return 0;
#else
u32 _Address = vpa;
if (_Flag == FLAG_OPCODE)
{
for (u32 i = (PowerPC::ppcState.itlb_last); i > (PowerPC::ppcState.itlb_last - 128); i--)
{
if ((_Address & ~0xfff) == (PowerPC::ppcState.itlb_va[i & 127]))
{
*paddr = PowerPC::ppcState.itlb_pa[i & 127] | (_Address & 0xfff);
PowerPC::ppcState.itlb_last = i;
return 1;
}
}
}
else
{
for (u32 i = (PowerPC::ppcState.dtlb_last); i > (PowerPC::ppcState.dtlb_last - 128); i--)
{
if ((_Address & ~0xfff) == (PowerPC::ppcState.dtlb_va[i & 127]))
{
*paddr = PowerPC::ppcState.dtlb_pa[i & 127] | (_Address & 0xfff);
PowerPC::ppcState.dtlb_last = i;
return 1;
}
}
}
return 0;
#endif
}
static void UpdateTLBEntry(const XCheckTLBFlag _Flag, UPTE2 PTE2, const u32 vpa)
{
#ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[_Flag == FLAG_OPCODE][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if ((tlbe[0].flags & TLB_FLAG_MOST_RECENT) == 0)
{
tlbe[0].flags = TLB_FLAG_MOST_RECENT;
tlbe[1].flags &= ~TLB_FLAG_MOST_RECENT;
tlbe[0].paddr = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
tlbe[0].tag = vpa & ~0xfff;
}
else
{
tlbe[1].flags = TLB_FLAG_MOST_RECENT;
tlbe[0].flags &= ~TLB_FLAG_MOST_RECENT;
tlbe[1].paddr = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
tlbe[1].tag = vpa & ~0xfff;
}
#else
if (_Flag == FLAG_OPCODE)
{
// ITLB cache
PowerPC::ppcState.itlb_last++;
PowerPC::ppcState.itlb_last &= 127;
PowerPC::ppcState.itlb_pa[PowerPC::ppcState.itlb_last] = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
PowerPC::ppcState.itlb_va[PowerPC::ppcState.itlb_last] = vpa & ~0xfff;
}
else
{
// DTLB cache
PowerPC::ppcState.dtlb_last++;
PowerPC::ppcState.dtlb_last &= 127;
PowerPC::ppcState.dtlb_pa[PowerPC::ppcState.dtlb_last] = PTE2.RPN << HW_PAGE_INDEX_SHIFT;
PowerPC::ppcState.dtlb_va[PowerPC::ppcState.dtlb_last] = vpa & ~0xfff;
}
#endif
}
void InvalidateTLBEntry(u32 vpa)
{
#ifdef FAST_TLB_CACHE
tlb_entry *tlbe = tlb[0][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if (tlbe[0].tag == (vpa & ~0xfff))
{
tlbe[0].flags |= TLB_FLAG_INVALID;
}
if (tlbe[1].tag == (vpa & ~0xfff))
{
tlbe[1].flags |= TLB_FLAG_INVALID;
}
tlb_entry *tlbe_i = tlb[1][(vpa>>HW_PAGE_INDEX_SHIFT)&HW_PAGE_INDEX_MASK];
if (tlbe_i[0].tag == (vpa & ~0xfff))
{
tlbe_i[0].flags |= TLB_FLAG_INVALID;
}
if (tlbe_i[1].tag == (vpa & ~0xfff))
{
tlbe_i[1].flags |= TLB_FLAG_INVALID;
}
#else
u32 _Address = vpa;
for (int i = 0; i < 128; i++)
{
if ((_Address & ~0xfff) == (PowerPC::ppcState.dtlb_va[(PowerPC::ppcState.dtlb_last + i) & 127]))
{
PowerPC::ppcState.dtlb_pa[(PowerPC::ppcState.dtlb_last + i) & 127] = 0;
PowerPC::ppcState.dtlb_va[(PowerPC::ppcState.dtlb_last + i) & 127] = 0;
}
if ((_Address & ~0xfff) == (PowerPC::ppcState.itlb_va[(PowerPC::ppcState.itlb_last + i) & 127]))
{
PowerPC::ppcState.itlb_pa[(PowerPC::ppcState.itlb_last + i) & 127] = 0;
PowerPC::ppcState.itlb_va[(PowerPC::ppcState.itlb_last + i) & 127] = 0;
}
}
#endif
}
// Page Address Translation
static u32 TranslatePageAddress(const u32 _Address, const XCheckTLBFlag _Flag)
{
// TLB cache
u32 translatedAddress = 0;
if (LookupTLBPageAddress(_Flag, _Address, &translatedAddress))
return translatedAddress;
u32 sr = PowerPC::ppcState.sr[EA_SR(_Address)];
u32 offset = EA_Offset(_Address); // 12 bit
u32 page_index = EA_PageIndex(_Address); // 16 bit
u32 VSID = SR_VSID(sr); // 24 bit
u32 api = EA_API(_Address); // 6 bit (part of page_index)
u8* pRAM = GetPointer(0);
// hash function no 1 "xor" .360
u32 hash1 = (VSID ^ page_index);
u32 pteg_addr = ((hash1 & PowerPC::ppcState.pagetable_hashmask) << 6) | PowerPC::ppcState.pagetable_base;
// hash1
for (int i = 0; i < 8; i++)
{
UPTE1 PTE1;
PTE1.Hex = bswap(*(u32*)&pRAM[pteg_addr]);
if (PTE1.V && !PTE1.H)
{
if (VSID == PTE1.VSID && (api == PTE1.API))
{
UPTE2 PTE2;
PTE2.Hex = bswap((*(u32*)&pRAM[(pteg_addr + 4)]));
UpdateTLBEntry(_Flag, PTE2, _Address);
// set the access bits
switch (_Flag)
{
case FLAG_READ: PTE2.R = 1; break;
case FLAG_WRITE: PTE2.C = 1; break;
case FLAG_NO_EXCEPTION: break;
case FLAG_OPCODE: break;
}
*(u32*)&pRAM[(pteg_addr + 4)] = bswap(PTE2.Hex);
return ((PTE2.RPN << 12) | offset);
}
}
pteg_addr+=8;
}
// hash function no 2 "not" .360
hash1 = ~hash1;
pteg_addr = ((hash1 & PowerPC::ppcState.pagetable_hashmask) << 6) | PowerPC::ppcState.pagetable_base;
for (int i = 0; i < 8; i++)
{
u32 pte = bswap(*(u32*)&pRAM[pteg_addr]);
if ((pte & PTE1_V) && (pte & PTE1_H))
{
if (VSID == PTE1_VSID(pte) && (api == PTE1_API(pte)))
{
UPTE2 PTE2;
PTE2.Hex = bswap((*(u32*)&pRAM[(pteg_addr + 4)]));
UpdateTLBEntry(_Flag, PTE2, _Address);
switch (_Flag)
{
case FLAG_READ: PTE2.R = 1; break;
case FLAG_WRITE: PTE2.C = 1; break;
case FLAG_NO_EXCEPTION: break;
case FLAG_OPCODE: break;
}
*(u32*)&pRAM[(pteg_addr + 4)] = bswap(PTE2.Hex);
return ((PTE2.RPN << 12) | offset);
}
}
pteg_addr+=8;
}
return 0;
}
#define BATU_BEPI(v) ((v)&0xfffe0000)
#define BATU_BL(v) (((v)&0x1ffc)>>2)
#define BATU_Vs (1<<1)
#define BATU_Vp (1)
#define BATL_BRPN(v) ((v)&0xfffe0000)
#define BAT_EA_OFFSET(v) ((v)&0x1ffff)
#define BAT_EA_11(v) ((v)&0x0ffe0000)
#define BAT_EA_4(v) ((v)&0xf0000000)
static inline bool CheckAddrBats(const u32 addr, u32* result, u32 batu, u32 spr)
{
for (int i = 0; i < 4; i++)
{
u32 bl17 = ~(BATU_BL(PowerPC::ppcState.spr[spr + i * 2]) << 17);
u32 addr2 = addr & (bl17 | 0xf001ffff);
if (BATU_BEPI(addr2) == BATU_BEPI(PowerPC::ppcState.spr[spr + i * 2]))
{
// bat applies to this address
if (PowerPC::ppcState.spr[spr + i * 2] & batu)
{
// bat entry valid
u32 offset = BAT_EA_OFFSET(addr);
u32 page = BAT_EA_11(addr);
page &= ~bl17;
page |= BATL_BRPN(PowerPC::ppcState.spr[spr + 1 + i * 2]);
// fixme: check access rights
*result = page | offset;
return true;
}
}
}
return false;
}
// Block Address Translation
static u32 TranslateBlockAddress(const u32 addr, const XCheckTLBFlag _Flag)
{
u32 result = 0;
UReg_MSR& m_MSR = ((UReg_MSR&)PowerPC::ppcState.msr);
u32 batu = (m_MSR.PR ? BATU_Vp : BATU_Vs);
// Check for enhanced mode (secondary BAT enable) using 8 BATs
bool enhanced_bats = SConfig::GetInstance().m_LocalCoreStartupParameter.bWii && HID4.SBE;
if (_Flag != FLAG_OPCODE)
{
if (!CheckAddrBats(addr, &result, batu, SPR_DBAT0U) && enhanced_bats)
CheckAddrBats(addr, &result, batu, SPR_DBAT4U);
}
else
{
if (!CheckAddrBats(addr, &result, batu, SPR_IBAT0U) && enhanced_bats)
CheckAddrBats(addr, &result, batu, SPR_IBAT4U);
}
return result;
}
// Translate effective address using BAT or PAT. Returns 0 if the address cannot be translated.
u32 TranslateAddress(const u32 _Address, const XCheckTLBFlag _Flag)
{
// Check MSR[IR] bit before translating instruction addresses. Rogue Leader clears IR and DR??
//if ((_Flag == FLAG_OPCODE) && !(MSR & (1 << (31 - 26)))) return _Address;
// Check MSR[DR] bit before translating data addresses
//if (((_Flag == FLAG_READ) || (_Flag == FLAG_WRITE)) && !(MSR & (1 << (31 - 27)))) return _Address;
u32 tlb_addr = TranslateBlockAddress(_Address, _Flag);
if (tlb_addr == 0)
{
tlb_addr = TranslatePageAddress(_Address, _Flag);
if (tlb_addr != 0)
{
return tlb_addr;
}
}
else
{
return tlb_addr;
}
return 0;
}
} // namespace