hthh 801d1d1876 OpenGL: Always use a PBO in EncodeToRamUsingShader
This improves performance significantly on macOS, particularly
noticeably in the Super Mario Sunshine transition, which goes
from ~5FPS to ~17FPS.
2016-12-12 20:33:41 +11:00
..
2016-10-03 21:07:12 +02:00
2016-06-24 10:41:05 +02:00
2016-10-24 18:27:49 +02:00