mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-01-26 15:55:31 +01:00
e4fa493a27
when nand root is changed the current sysconf is saved, and the sysconf in the new location is either loaded (if exists) or the default sysconf is created wii menu item is updated when the root changes small fix to saving gamelist paths to .ini paths that are removed from the gui are now removed from the ini instead of simply changing the number of paths git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7555 8ced0084-cf51-0410-be5f-012b33b47a6e
828 lines
20 KiB
C++
828 lines
20 KiB
C++
// Copyright (C) 2003 Dolphin Project.
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
#include "Common.h"
|
|
#include "CommonPaths.h"
|
|
#include "FileUtil.h"
|
|
#include "StringUtil.h"
|
|
|
|
#ifdef _WIN32
|
|
#include <windows.h>
|
|
#include <shlobj.h> // for SHGetFolderPath
|
|
#include <shellapi.h>
|
|
#include <commdlg.h> // for GetSaveFileName
|
|
#include <io.h>
|
|
#include <direct.h> // getcwd
|
|
#else
|
|
#include <sys/param.h>
|
|
#include <sys/types.h>
|
|
#include <dirent.h>
|
|
#include <errno.h>
|
|
#include <stdlib.h>
|
|
#endif
|
|
|
|
#if defined(__APPLE__)
|
|
#include <CoreFoundation/CFString.h>
|
|
#include <CoreFoundation/CFURL.h>
|
|
#include <CoreFoundation/CFBundle.h>
|
|
#endif
|
|
|
|
#include <fstream>
|
|
#include <sys/stat.h>
|
|
|
|
#ifndef S_ISDIR
|
|
#define S_ISDIR(m) (((m)&S_IFMT) == S_IFDIR)
|
|
#endif
|
|
|
|
#ifdef BSD4_4
|
|
#define stat64 stat
|
|
#define fstat64 fstat
|
|
#endif
|
|
|
|
// This namespace has various generic functions related to files and paths.
|
|
// The code still needs a ton of cleanup.
|
|
// REMEMBER: strdup considered harmful!
|
|
namespace File
|
|
{
|
|
|
|
// Remove any ending forward slashes from directory paths
|
|
// Modifies argument.
|
|
static void StripTailDirSlashes(std::string &fname)
|
|
{
|
|
if (fname.length() > 1)
|
|
{
|
|
size_t i = fname.length() - 1;
|
|
while (fname[i] == DIR_SEP_CHR)
|
|
fname[i--] = '\0';
|
|
}
|
|
return;
|
|
}
|
|
|
|
// Returns true if file filename exists
|
|
bool Exists(const std::string &filename)
|
|
{
|
|
struct stat64 file_info;
|
|
|
|
std::string copy(filename);
|
|
StripTailDirSlashes(copy);
|
|
|
|
int result = stat64(copy.c_str(), &file_info);
|
|
|
|
return (result == 0);
|
|
}
|
|
|
|
// Returns true if filename is a directory
|
|
bool IsDirectory(const std::string &filename)
|
|
{
|
|
struct stat64 file_info;
|
|
|
|
std::string copy(filename);
|
|
StripTailDirSlashes(copy);
|
|
|
|
int result = stat64(copy.c_str(), &file_info);
|
|
|
|
if (result < 0) {
|
|
WARN_LOG(COMMON, "IsDirectory: stat failed on %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
return S_ISDIR(file_info.st_mode);
|
|
}
|
|
|
|
// Deletes a given filename, return true on success
|
|
// Doesn't supports deleting a directory
|
|
bool Delete(const std::string &filename)
|
|
{
|
|
INFO_LOG(COMMON, "Delete: file %s", filename.c_str());
|
|
|
|
// Return true because we care about the file no
|
|
// being there, not the actual delete.
|
|
if (!Exists(filename))
|
|
{
|
|
WARN_LOG(COMMON, "Delete: %s does not exists", filename.c_str());
|
|
return true;
|
|
}
|
|
|
|
// We can't delete a directory
|
|
if (IsDirectory(filename))
|
|
{
|
|
WARN_LOG(COMMON, "Delete failed: %s is a directory", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if (!DeleteFile(filename.c_str()))
|
|
{
|
|
WARN_LOG(COMMON, "Delete: DeleteFile failed on %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
#else
|
|
if (unlink(filename.c_str()) == -1) {
|
|
WARN_LOG(COMMON, "Delete: unlink failed on %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
#endif
|
|
|
|
return true;
|
|
}
|
|
|
|
// Returns true if successful, or path already exists.
|
|
bool CreateDir(const std::string &path)
|
|
{
|
|
INFO_LOG(COMMON, "CreateDir: directory %s", path.c_str());
|
|
#ifdef _WIN32
|
|
if (::CreateDirectory(path.c_str(), NULL))
|
|
return true;
|
|
DWORD error = GetLastError();
|
|
if (error == ERROR_ALREADY_EXISTS)
|
|
{
|
|
WARN_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: already exists", path.c_str());
|
|
return true;
|
|
}
|
|
ERROR_LOG(COMMON, "CreateDir: CreateDirectory failed on %s: %i", path.c_str(), error);
|
|
return false;
|
|
#else
|
|
if (mkdir(path.c_str(), 0755) == 0)
|
|
return true;
|
|
|
|
int err = errno;
|
|
|
|
if (err == EEXIST)
|
|
{
|
|
WARN_LOG(COMMON, "CreateDir: mkdir failed on %s: already exists", path.c_str());
|
|
return true;
|
|
}
|
|
|
|
ERROR_LOG(COMMON, "CreateDir: mkdir failed on %s: %s", path.c_str(), strerror(err));
|
|
return false;
|
|
#endif
|
|
}
|
|
|
|
// Creates the full path of fullPath returns true on success
|
|
bool CreateFullPath(const std::string &fullPath)
|
|
{
|
|
int panicCounter = 100;
|
|
INFO_LOG(COMMON, "CreateFullPath: path %s", fullPath.c_str());
|
|
|
|
if (File::Exists(fullPath))
|
|
{
|
|
INFO_LOG(COMMON, "CreateFullPath: path exists %s", fullPath.c_str());
|
|
return true;
|
|
}
|
|
|
|
size_t position = 0;
|
|
while (true)
|
|
{
|
|
// Find next sub path
|
|
position = fullPath.find(DIR_SEP_CHR, position);
|
|
|
|
// we're done, yay!
|
|
if (position == fullPath.npos)
|
|
return true;
|
|
|
|
std::string subPath = fullPath.substr(0, position);
|
|
if (!File::IsDirectory(subPath))
|
|
File::CreateDir(subPath);
|
|
|
|
// A safety check
|
|
panicCounter--;
|
|
if (panicCounter <= 0)
|
|
{
|
|
ERROR_LOG(COMMON, "CreateFullPath: directory structure too deep");
|
|
return false;
|
|
}
|
|
position++;
|
|
}
|
|
}
|
|
|
|
|
|
// Deletes a directory filename, returns true on success
|
|
bool DeleteDir(const std::string &filename)
|
|
{
|
|
INFO_LOG(COMMON, "DeleteDir: directory %s", filename.c_str());
|
|
|
|
// check if a directory
|
|
if (!File::IsDirectory(filename))
|
|
{
|
|
ERROR_LOG(COMMON, "DeleteDir: Not a directory %s", filename.c_str());
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
if (::RemoveDirectory(filename.c_str()))
|
|
return true;
|
|
#else
|
|
if (rmdir(filename.c_str()) == 0)
|
|
return true;
|
|
#endif
|
|
ERROR_LOG(COMMON, "DeleteDir: %s: %s", filename.c_str(), GetLastErrorMsg());
|
|
|
|
return false;
|
|
}
|
|
|
|
// renames file srcFilename to destFilename, returns true on success
|
|
bool Rename(const std::string &srcFilename, const std::string &destFilename)
|
|
{
|
|
INFO_LOG(COMMON, "Rename: %s --> %s",
|
|
srcFilename.c_str(), destFilename.c_str());
|
|
if (rename(srcFilename.c_str(), destFilename.c_str()) == 0)
|
|
return true;
|
|
ERROR_LOG(COMMON, "Rename: failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
// copies file srcFilename to destFilename, returns true on success
|
|
bool Copy(const std::string &srcFilename, const std::string &destFilename)
|
|
{
|
|
INFO_LOG(COMMON, "Copy: %s --> %s",
|
|
srcFilename.c_str(), destFilename.c_str());
|
|
#ifdef _WIN32
|
|
if (CopyFile(srcFilename.c_str(), destFilename.c_str(), FALSE))
|
|
return true;
|
|
|
|
ERROR_LOG(COMMON, "Copy: failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
#else
|
|
|
|
// buffer size
|
|
#define BSIZE 1024
|
|
|
|
char buffer[BSIZE];
|
|
|
|
// Open input file
|
|
FILE *input = fopen(srcFilename.c_str(), "rb");
|
|
if (!input)
|
|
{
|
|
ERROR_LOG(COMMON, "Copy: input failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
// open output file
|
|
FILE *output = fopen(destFilename.c_str(), "wb");
|
|
if (!output)
|
|
{
|
|
fclose(input);
|
|
ERROR_LOG(COMMON, "Copy: output failed %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
|
|
// copy loop
|
|
while (!feof(input))
|
|
{
|
|
// read input
|
|
int rnum = fread(buffer, sizeof(char), BSIZE, input);
|
|
if (rnum != BSIZE)
|
|
{
|
|
if (ferror(input) != 0)
|
|
{
|
|
ERROR_LOG(COMMON,
|
|
"Copy: failed reading from source, %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// write output
|
|
int wnum = fwrite(buffer, sizeof(char), rnum, output);
|
|
if (wnum != rnum)
|
|
{
|
|
ERROR_LOG(COMMON,
|
|
"Copy: failed writing to output, %s --> %s: %s",
|
|
srcFilename.c_str(), destFilename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
}
|
|
// close flushs
|
|
fclose(input);
|
|
fclose(output);
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
// Returns the size of filename (64bit)
|
|
u64 GetSize(const std::string &filename)
|
|
{
|
|
if (!Exists(filename))
|
|
{
|
|
WARN_LOG(COMMON, "GetSize: failed %s: No such file", filename.c_str());
|
|
return 0;
|
|
}
|
|
|
|
if (IsDirectory(filename))
|
|
{
|
|
WARN_LOG(COMMON, "GetSize: failed %s: is a directory", filename.c_str());
|
|
return 0;
|
|
}
|
|
struct stat64 buf;
|
|
if (stat64(filename.c_str(), &buf) == 0)
|
|
{
|
|
DEBUG_LOG(COMMON, "GetSize: %s: %lld",
|
|
filename.c_str(), (long long)buf.st_size);
|
|
return buf.st_size;
|
|
}
|
|
|
|
ERROR_LOG(COMMON, "GetSize: Stat failed %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
|
|
// Overloaded GetSize, accepts file descriptor
|
|
u64 GetSize(const int fd)
|
|
{
|
|
struct stat64 buf;
|
|
if (fstat64(fd, &buf) != 0) {
|
|
ERROR_LOG(COMMON, "GetSize: stat failed %i: %s",
|
|
fd, GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
return buf.st_size;
|
|
}
|
|
|
|
// Overloaded GetSize, accepts FILE*
|
|
u64 GetSize(FILE *f)
|
|
{
|
|
// can't use off_t here because it can be 32-bit
|
|
u64 pos = ftello(f);
|
|
if (fseeko(f, 0, SEEK_END) != 0) {
|
|
ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
|
|
f, GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
u64 size = ftello(f);
|
|
if ((size != pos) && (fseeko(f, pos, SEEK_SET) != 0)) {
|
|
ERROR_LOG(COMMON, "GetSize: seek failed %p: %s",
|
|
f, GetLastErrorMsg());
|
|
return 0;
|
|
}
|
|
return size;
|
|
}
|
|
|
|
// creates an empty file filename, returns true on success
|
|
bool CreateEmptyFile(const std::string &filename)
|
|
{
|
|
INFO_LOG(COMMON, "CreateEmptyFile: %s", filename.c_str());
|
|
|
|
FILE *pFile = fopen(filename.c_str(), "wb");
|
|
if (!pFile) {
|
|
ERROR_LOG(COMMON, "CreateEmptyFile: failed %s: %s",
|
|
filename.c_str(), GetLastErrorMsg());
|
|
return false;
|
|
}
|
|
fclose(pFile);
|
|
return true;
|
|
}
|
|
|
|
|
|
// Scans the directory tree gets, starting from _Directory and adds the
|
|
// results into parentEntry. Returns the number of files+directories found
|
|
u32 ScanDirectoryTree(const std::string &directory, FSTEntry& parentEntry)
|
|
{
|
|
INFO_LOG(COMMON, "ScanDirectoryTree: directory %s", directory.c_str());
|
|
// How many files + directories we found
|
|
u32 foundEntries = 0;
|
|
#ifdef _WIN32
|
|
// Find the first file in the directory.
|
|
WIN32_FIND_DATA ffd;
|
|
|
|
HANDLE hFind = FindFirstFile((directory + "\\*").c_str(), &ffd);
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
{
|
|
FindClose(hFind);
|
|
return foundEntries;
|
|
}
|
|
// windows loop
|
|
do
|
|
{
|
|
FSTEntry entry;
|
|
const std::string virtualName(ffd.cFileName);
|
|
#else
|
|
struct dirent dirent, *result = NULL;
|
|
|
|
DIR *dirp = opendir(directory.c_str());
|
|
if (!dirp)
|
|
return 0;
|
|
|
|
// non windows loop
|
|
while (!readdir_r(dirp, &dirent, &result) && result)
|
|
{
|
|
FSTEntry entry;
|
|
const std::string virtualName(result->d_name);
|
|
#endif
|
|
// check for "." and ".."
|
|
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
|
|
((virtualName[0] == '.') && (virtualName[1] == '.') &&
|
|
(virtualName[2] == '\0')))
|
|
continue;
|
|
entry.virtualName = virtualName;
|
|
entry.physicalName = directory;
|
|
entry.physicalName += DIR_SEP + entry.virtualName;
|
|
|
|
if (IsDirectory(entry.physicalName.c_str()))
|
|
{
|
|
entry.isDirectory = true;
|
|
// is a directory, lets go inside
|
|
entry.size = ScanDirectoryTree(entry.physicalName, entry);
|
|
foundEntries += (u32)entry.size;
|
|
}
|
|
else
|
|
{ // is a file
|
|
entry.isDirectory = false;
|
|
entry.size = GetSize(entry.physicalName.c_str());
|
|
}
|
|
++foundEntries;
|
|
// Push into the tree
|
|
parentEntry.children.push_back(entry);
|
|
#ifdef _WIN32
|
|
} while (FindNextFile(hFind, &ffd) != 0);
|
|
FindClose(hFind);
|
|
#else
|
|
}
|
|
closedir(dirp);
|
|
#endif
|
|
// Return number of entries found.
|
|
return foundEntries;
|
|
}
|
|
|
|
|
|
// Deletes the given directory and anything under it. Returns true on success.
|
|
bool DeleteDirRecursively(const std::string &directory)
|
|
{
|
|
INFO_LOG(COMMON, "DeleteDirRecursively: %s", directory.c_str());
|
|
#ifdef _WIN32
|
|
// Find the first file in the directory.
|
|
WIN32_FIND_DATA ffd;
|
|
HANDLE hFind = FindFirstFile((directory + "\\*").c_str(), &ffd);
|
|
|
|
if (hFind == INVALID_HANDLE_VALUE)
|
|
{
|
|
FindClose(hFind);
|
|
return false;
|
|
}
|
|
|
|
// windows loop
|
|
do
|
|
{
|
|
const std::string virtualName = ffd.cFileName;
|
|
#else
|
|
struct dirent dirent, *result = NULL;
|
|
DIR *dirp = opendir(directory.c_str());
|
|
if (!dirp)
|
|
return false;
|
|
|
|
// non windows loop
|
|
while (!readdir_r(dirp, &dirent, &result) && result)
|
|
{
|
|
const std::string virtualName = result->d_name;
|
|
#endif
|
|
|
|
// check for "." and ".."
|
|
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
|
|
((virtualName[0] == '.') && (virtualName[1] == '.') &&
|
|
(virtualName[2] == '\0')))
|
|
continue;
|
|
|
|
std::string newPath = directory + DIR_SEP_CHR + virtualName;
|
|
if (IsDirectory(newPath))
|
|
{
|
|
if (!DeleteDirRecursively(newPath))
|
|
return false;
|
|
}
|
|
else
|
|
{
|
|
if (!File::Delete(newPath))
|
|
return false;
|
|
}
|
|
|
|
#ifdef _WIN32
|
|
} while (FindNextFile(hFind, &ffd) != 0);
|
|
FindClose(hFind);
|
|
#else
|
|
}
|
|
closedir(dirp);
|
|
#endif
|
|
File::DeleteDir(directory);
|
|
|
|
return true;
|
|
}
|
|
|
|
// Create directory and copy contents (does not overwrite existing files)
|
|
void CopyDir(const std::string &source_path, const std::string &dest_path)
|
|
{
|
|
#ifndef _WIN32
|
|
if (source_path == dest_path) return;
|
|
if (!File::Exists(source_path)) return;
|
|
if (!File::Exists(dest_path)) File::CreateFullPath(dest_path);
|
|
|
|
struct dirent dirent, *result = NULL;
|
|
DIR *dirp = opendir(source_path.c_str());
|
|
if (!dirp) return;
|
|
|
|
while (!readdir_r(dirp, &dirent, &result) && result)
|
|
{
|
|
const std::string virtualName(result->d_name);
|
|
// check for "." and ".."
|
|
if (((virtualName[0] == '.') && (virtualName[1] == '\0')) ||
|
|
((virtualName[0] == '.') && (virtualName[1] == '.') &&
|
|
(virtualName[2] == '\0')))
|
|
continue;
|
|
|
|
std::string source, dest;
|
|
source = source_path + virtualName;
|
|
dest = dest_path + virtualName;
|
|
if (IsDirectory(source))
|
|
{
|
|
source += '/';
|
|
dest += '/';
|
|
if (!File::Exists(dest)) File::CreateFullPath(dest);
|
|
CopyDir(source, dest);
|
|
}
|
|
else if (!File::Exists(dest)) File::Copy(source, dest);
|
|
}
|
|
closedir(dirp);
|
|
#endif
|
|
}
|
|
|
|
// Returns the current directory
|
|
std::string GetCurrentDir()
|
|
{
|
|
char *dir;
|
|
// Get the current working directory (getcwd uses malloc)
|
|
if (!(dir = __getcwd(NULL, 0))) {
|
|
|
|
ERROR_LOG(COMMON, "GetCurrentDirectory failed: %s",
|
|
GetLastErrorMsg());
|
|
return NULL;
|
|
}
|
|
std::string strDir = dir;
|
|
free(dir);
|
|
return strDir;
|
|
}
|
|
|
|
// Sets the current directory to the given directory
|
|
bool SetCurrentDir(const std::string &directory)
|
|
{
|
|
return __chdir(directory.c_str()) == 0;
|
|
}
|
|
|
|
#if defined(__APPLE__)
|
|
std::string GetBundleDirectory()
|
|
{
|
|
CFURLRef BundleRef;
|
|
char AppBundlePath[MAXPATHLEN];
|
|
// Get the main bundle for the app
|
|
BundleRef = CFBundleCopyBundleURL(CFBundleGetMainBundle());
|
|
CFStringRef BundlePath = CFURLCopyFileSystemPath(BundleRef, kCFURLPOSIXPathStyle);
|
|
CFStringGetFileSystemRepresentation(BundlePath, AppBundlePath, sizeof(AppBundlePath));
|
|
CFRelease(BundleRef);
|
|
CFRelease(BundlePath);
|
|
|
|
return AppBundlePath;
|
|
}
|
|
#endif
|
|
|
|
std::string GetSysDirectory()
|
|
{
|
|
std::string sysDir;
|
|
|
|
#if defined (__APPLE__)
|
|
sysDir = GetBundleDirectory();
|
|
sysDir += DIR_SEP;
|
|
sysDir += SYSDATA_DIR;
|
|
#else
|
|
sysDir = SYSDATA_DIR;
|
|
#endif
|
|
sysDir += DIR_SEP;
|
|
|
|
INFO_LOG(COMMON, "GetSysDirectory: Setting to %s:", sysDir.c_str());
|
|
return sysDir;
|
|
}
|
|
|
|
// Returns a string with a Dolphin data dir or file in the user's home
|
|
// directory. To be used in "multi-user" mode (that is, installed).
|
|
std::string &GetUserPath(const unsigned int DirIDX, const std::string &newPath)
|
|
{
|
|
static std::string paths[NUM_PATH_INDICES];
|
|
|
|
// Set up all paths and files on the first run
|
|
if (paths[D_USER_IDX].empty())
|
|
{
|
|
#ifdef _WIN32
|
|
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
|
#else
|
|
if (File::Exists(ROOT_DIR DIR_SEP USERDATA_DIR))
|
|
paths[D_USER_IDX] = ROOT_DIR DIR_SEP USERDATA_DIR DIR_SEP;
|
|
else
|
|
paths[D_USER_IDX] = std::string(getenv("HOME")) + DIR_SEP DOLPHIN_DATA_DIR DIR_SEP;
|
|
#endif
|
|
INFO_LOG(COMMON, "GetUserPath: Setting user directory to %s:", paths[D_USER_IDX].c_str());
|
|
|
|
paths[D_GCUSER_IDX] = paths[D_USER_IDX] + GC_USER_DIR DIR_SEP;
|
|
paths[D_WIIROOT_IDX] = paths[D_USER_IDX] + WII_USER_DIR;
|
|
paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
|
|
paths[D_CONFIG_IDX] = paths[D_USER_IDX] + CONFIG_DIR DIR_SEP;
|
|
paths[D_GAMECONFIG_IDX] = paths[D_USER_IDX] + GAMECONFIG_DIR DIR_SEP;
|
|
paths[D_MAPS_IDX] = paths[D_USER_IDX] + MAPS_DIR DIR_SEP;
|
|
paths[D_CACHE_IDX] = paths[D_USER_IDX] + CACHE_DIR DIR_SEP;
|
|
paths[D_SHADERCACHE_IDX] = paths[D_USER_IDX] + SHADERCACHE_DIR DIR_SEP;
|
|
paths[D_SHADERS_IDX] = paths[D_USER_IDX] + SHADERS_DIR DIR_SEP;
|
|
paths[D_STATESAVES_IDX] = paths[D_USER_IDX] + STATESAVES_DIR DIR_SEP;
|
|
paths[D_SCREENSHOTS_IDX] = paths[D_USER_IDX] + SCREENSHOTS_DIR DIR_SEP;
|
|
paths[D_OPENCL_IDX] = paths[D_USER_IDX] + OPENCL_DIR DIR_SEP;
|
|
paths[D_HIRESTEXTURES_IDX] = paths[D_USER_IDX] + HIRES_TEXTURES_DIR DIR_SEP;
|
|
paths[D_DUMP_IDX] = paths[D_USER_IDX] + DUMP_DIR DIR_SEP;
|
|
paths[D_DUMPFRAMES_IDX] = paths[D_USER_IDX] + DUMP_FRAMES_DIR DIR_SEP;
|
|
paths[D_DUMPAUDIO_IDX] = paths[D_USER_IDX] + DUMP_AUDIO_DIR DIR_SEP;
|
|
paths[D_DUMPTEXTURES_IDX] = paths[D_USER_IDX] + DUMP_TEXTURES_DIR DIR_SEP;
|
|
paths[D_DUMPDSP_IDX] = paths[D_USER_IDX] + DUMP_DSP_DIR DIR_SEP;
|
|
paths[D_LOGS_IDX] = paths[D_USER_IDX] + LOGS_DIR DIR_SEP;
|
|
paths[D_MAILLOGS_IDX] = paths[D_USER_IDX] + MAIL_LOGS_DIR DIR_SEP;
|
|
paths[D_WIISYSCONF_IDX] = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR DIR_SEP;
|
|
paths[F_DOLPHINCONFIG_IDX] = paths[D_CONFIG_IDX] + DOLPHIN_CONFIG;
|
|
paths[F_DSPCONFIG_IDX] = paths[D_CONFIG_IDX] + DSP_CONFIG;
|
|
paths[F_DEBUGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + DEBUGGER_CONFIG;
|
|
paths[F_LOGGERCONFIG_IDX] = paths[D_CONFIG_IDX] + LOGGER_CONFIG;
|
|
paths[F_MAINLOG_IDX] = paths[D_LOGS_IDX] + MAIN_LOG;
|
|
paths[F_WIISYSCONF_IDX] = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
|
|
paths[F_RAMDUMP_IDX] = paths[D_DUMP_IDX] + RAM_DUMP;
|
|
paths[F_ARAMDUMP_IDX] = paths[D_DUMP_IDX] + ARAM_DUMP;
|
|
paths[F_GCSRAM_IDX] = paths[D_GCUSER_IDX] + GC_SRAM;
|
|
}
|
|
|
|
if (!newPath.empty())
|
|
{
|
|
if(DirIDX != D_WIIROOT_IDX)
|
|
PanicAlert("trying to change user path other than wii root");
|
|
|
|
if (!File::IsDirectory(newPath))
|
|
{
|
|
WARN_LOG(COMMON, "Invalid path specified %s, wii user path will be set to default", newPath.c_str());
|
|
paths[D_WIIROOT_IDX] = paths[D_USER_IDX] + WII_USER_DIR;
|
|
}
|
|
else
|
|
{
|
|
paths[D_WIIROOT_IDX] = newPath;
|
|
}
|
|
|
|
paths[D_WIIUSER_IDX] = paths[D_WIIROOT_IDX] + DIR_SEP;
|
|
paths[D_WIISYSCONF_IDX] = paths[D_WIIUSER_IDX] + WII_SYSCONF_DIR + DIR_SEP;
|
|
paths[F_WIISYSCONF_IDX] = paths[D_WIISYSCONF_IDX] + WII_SYSCONF;
|
|
}
|
|
return paths[DirIDX];
|
|
}
|
|
|
|
bool WriteStringToFile(bool text_file, const std::string &str, const char *filename)
|
|
{
|
|
FILE *f = fopen(filename, text_file ? "w" : "wb");
|
|
if (!f)
|
|
return false;
|
|
size_t len = str.size();
|
|
if (len != fwrite(str.data(), 1, str.size(), f)) // TODO: string::data() may not be contiguous
|
|
{
|
|
fclose(f);
|
|
return false;
|
|
}
|
|
fclose(f);
|
|
return true;
|
|
}
|
|
|
|
bool ReadFileToString(bool text_file, const char *filename, std::string &str)
|
|
{
|
|
FILE *f = fopen(filename, text_file ? "r" : "rb");
|
|
if (!f)
|
|
return false;
|
|
size_t len = (size_t)GetSize(f);
|
|
char *buf = new char[len + 1];
|
|
buf[fread(buf, 1, len, f)] = 0;
|
|
str = std::string(buf, len);
|
|
fclose(f);
|
|
delete [] buf;
|
|
return true;
|
|
}
|
|
|
|
IOFile::IOFile()
|
|
: m_file(NULL), m_good(true)
|
|
{}
|
|
|
|
IOFile::IOFile(std::FILE* file)
|
|
: m_file(file), m_good(true)
|
|
{}
|
|
|
|
IOFile::IOFile(const std::string& filename, const char openmode[])
|
|
: m_file(NULL), m_good(true)
|
|
{
|
|
Open(filename, openmode);
|
|
}
|
|
|
|
IOFile::~IOFile()
|
|
{
|
|
Close();
|
|
}
|
|
|
|
bool IOFile::Open(const std::string& filename, const char openmode[])
|
|
{
|
|
Close();
|
|
#ifdef _WIN32
|
|
fopen_s(&m_file, filename.c_str(), openmode);
|
|
#else
|
|
m_file = fopen(filename.c_str(), openmode);
|
|
#endif
|
|
|
|
m_good = IsOpen();
|
|
return m_good;
|
|
}
|
|
|
|
bool IOFile::Close()
|
|
{
|
|
if (!IsOpen() || 0 != std::fclose(m_file))
|
|
m_good = false;
|
|
|
|
m_file = NULL;
|
|
return m_good;
|
|
}
|
|
|
|
std::FILE* IOFile::ReleaseHandle()
|
|
{
|
|
std::FILE* const ret = m_file;
|
|
m_file = NULL;
|
|
return ret;
|
|
}
|
|
|
|
void IOFile::SetHandle(std::FILE* file)
|
|
{
|
|
Close();
|
|
Clear();
|
|
m_file = file;
|
|
}
|
|
|
|
u64 IOFile::GetSize()
|
|
{
|
|
if (IsOpen())
|
|
return File::GetSize(m_file);
|
|
else
|
|
return 0;
|
|
}
|
|
|
|
bool IOFile::Seek(s64 off, int origin)
|
|
{
|
|
if (!IsOpen() || 0 != fseeko(m_file, off, origin))
|
|
m_good = false;
|
|
|
|
return m_good;
|
|
}
|
|
|
|
u64 IOFile::Tell()
|
|
{
|
|
if (IsOpen())
|
|
return ftello(m_file);
|
|
else
|
|
return -1;
|
|
}
|
|
|
|
bool IOFile::Flush()
|
|
{
|
|
if (!IsOpen() || 0 != std::fflush(m_file))
|
|
m_good = false;
|
|
|
|
return m_good;
|
|
}
|
|
|
|
bool IOFile::Resize(u64 size)
|
|
{
|
|
if (!IsOpen() || 0 !=
|
|
#ifdef _WIN32
|
|
// ector: _chsize sucks, not 64-bit safe
|
|
// F|RES: changed to _chsize_s. i think it is 64-bit safe
|
|
_chsize_s(_fileno(m_file), size)
|
|
#else
|
|
// TODO: handle 64bit and growing
|
|
ftruncate(fileno(m_file), size)
|
|
#endif
|
|
)
|
|
m_good = false;
|
|
|
|
return m_good;
|
|
}
|
|
|
|
} // namespace
|