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
This is so that if you have a lot of titles that need repair the dialog can still fit on screen.
22 lines
355 B
C++
22 lines
355 B
C++
// Copyright 2022 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <QDialog>
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class QWidget;
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namespace WiiUtils
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{
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struct NANDCheckResult;
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}
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class NANDRepairDialog final : public QDialog
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{
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Q_OBJECT
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public:
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explicit NANDRepairDialog(const WiiUtils::NANDCheckResult& result, QWidget* parent = nullptr);
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};
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