Stenzek 84f8ebd95f VideoBackends: Clear uid bits that are unused for the current backend
Currently, this is only the logic op bit, but this will be extended to
the framebuffer fetch/blend modes. In the future, when/if we move to
VideoCommon pipelines, this state will be part of the pipeline UID
anyway, and we can mask it out in the backend by using a two-level map,
so the shaders/programs are shared.
2017-09-05 23:49:42 +10:00
..
2017-07-30 17:43:59 +10:00
2017-07-30 17:43:59 +10:00
2017-07-30 17:43:59 +10:00
2016-07-04 18:54:49 +10:00