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https://github.com/dolphin-emu/dolphin.git
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196 lines
4.6 KiB
C++
196 lines
4.6 KiB
C++
// Copyright 2008 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <string>
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#include "Common/CommonFuncs.h"
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#include "Common/CommonTypes.h"
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#include "Common/MsgHandler.h"
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#include "Core/Boot/ElfReader.h"
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#include "Core/Debugger/Debugger_SymbolMap.h"
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#include "Core/HW/Memmap.h"
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#include "Core/PowerPC/PPCSymbolDB.h"
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static void bswap(u32 &w) {w = Common::swap32(w);}
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static void bswap(u16 &w) {w = Common::swap16(w);}
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static void byteswapHeader(Elf32_Ehdr &ELF_H)
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{
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bswap(ELF_H.e_type);
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bswap(ELF_H.e_machine);
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bswap(ELF_H.e_ehsize);
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bswap(ELF_H.e_phentsize);
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bswap(ELF_H.e_phnum);
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bswap(ELF_H.e_shentsize);
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bswap(ELF_H.e_shnum);
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bswap(ELF_H.e_shstrndx);
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bswap(ELF_H.e_version);
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bswap(ELF_H.e_entry);
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bswap(ELF_H.e_phoff);
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bswap(ELF_H.e_shoff);
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bswap(ELF_H.e_flags);
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}
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static void byteswapSegment(Elf32_Phdr &sec)
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{
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bswap(sec.p_align);
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bswap(sec.p_filesz);
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bswap(sec.p_flags);
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bswap(sec.p_memsz);
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bswap(sec.p_offset);
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bswap(sec.p_paddr);
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bswap(sec.p_vaddr);
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bswap(sec.p_type);
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}
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static void byteswapSection(Elf32_Shdr &sec)
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{
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bswap(sec.sh_addr);
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bswap(sec.sh_addralign);
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bswap(sec.sh_entsize);
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bswap(sec.sh_flags);
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bswap(sec.sh_info);
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bswap(sec.sh_link);
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bswap(sec.sh_name);
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bswap(sec.sh_offset);
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bswap(sec.sh_size);
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bswap(sec.sh_type);
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}
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ElfReader::ElfReader(void *ptr)
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{
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base = (char*)ptr;
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base32 = (u32*)ptr;
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header = (Elf32_Ehdr*)ptr;
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byteswapHeader(*header);
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segments = (Elf32_Phdr *)(base + header->e_phoff);
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sections = (Elf32_Shdr *)(base + header->e_shoff);
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for (int i = 0; i < GetNumSegments(); i++)
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{
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byteswapSegment(segments[i]);
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}
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for (int i = 0; i < GetNumSections(); i++)
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{
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byteswapSection(sections[i]);
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}
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entryPoint = header->e_entry;
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}
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const char* ElfReader::GetSectionName(int section) const
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{
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if (sections[section].sh_type == SHT_NULL)
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return nullptr;
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int nameOffset = sections[section].sh_name;
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char* ptr = (char*)GetSectionDataPtr(header->e_shstrndx);
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if (ptr)
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return ptr + nameOffset;
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else
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return nullptr;
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}
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// This is just a simple elf loader, good enough to load elfs generated by devkitPPC
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bool ElfReader::LoadIntoMemory()
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{
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DEBUG_LOG(MASTER_LOG, "String section: %i", header->e_shstrndx);
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// Should we relocate?
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bRelocate = (header->e_type != ET_EXEC);
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if (bRelocate)
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{
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PanicAlert("Error: Dolphin doesn't know how to load a relocatable elf.");
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return false;
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}
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INFO_LOG(MASTER_LOG, "%i segments:", header->e_phnum);
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// Copy segments into ram.
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for (int i = 0; i < header->e_phnum; i++)
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{
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Elf32_Phdr* p = segments + i;
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INFO_LOG(MASTER_LOG, "Type: %i Vaddr: %08x Filesz: %i Memsz: %i ",
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p->p_type, p->p_vaddr, p->p_filesz, p->p_memsz);
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if (p->p_type == PT_LOAD)
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{
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u32 writeAddr = p->p_vaddr;
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const u8* src = GetSegmentPtr(i);
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u32 srcSize = p->p_filesz;
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u32 dstSize = p->p_memsz;
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Memory::CopyToEmu(writeAddr, src, srcSize);
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if (srcSize < dstSize)
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Memory::Memset(writeAddr + srcSize, 0, dstSize - srcSize); //zero out bss
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INFO_LOG(MASTER_LOG, "Loadable Segment Copied to %08x, size %08x", writeAddr, p->p_memsz);
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}
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}
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INFO_LOG(MASTER_LOG, "Done loading.");
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return true;
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}
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SectionID ElfReader::GetSectionByName(const char *name, int firstSection) const
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{
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for (int i = firstSection; i < header->e_shnum; i++)
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{
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const char* secname = GetSectionName(i);
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if (secname != nullptr && strcmp(name, secname) == 0)
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return i;
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}
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return -1;
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}
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bool ElfReader::LoadSymbols()
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{
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bool hasSymbols = false;
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SectionID sec = GetSectionByName(".symtab");
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if (sec != -1)
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{
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int stringSection = sections[sec].sh_link;
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const char* stringBase = (const char *)GetSectionDataPtr(stringSection);
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//We have a symbol table!
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Elf32_Sym* symtab = (Elf32_Sym *)(GetSectionDataPtr(sec));
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int numSymbols = sections[sec].sh_size / sizeof(Elf32_Sym);
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for (int sym = 0; sym < numSymbols; sym++)
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{
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int size = Common::swap32(symtab[sym].st_size);
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if (size == 0)
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continue;
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// int bind = symtab[sym].st_info >> 4;
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int type = symtab[sym].st_info & 0xF;
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int sectionIndex = Common::swap16(symtab[sym].st_shndx);
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int value = Common::swap32(symtab[sym].st_value);
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const char* name = stringBase + Common::swap32(symtab[sym].st_name);
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if (bRelocate)
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value += sectionAddrs[sectionIndex];
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int symtype = Symbol::SYMBOL_DATA;
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switch (type)
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{
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case STT_OBJECT:
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symtype = Symbol::SYMBOL_DATA; break;
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case STT_FUNC:
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symtype = Symbol::SYMBOL_FUNCTION; break;
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default:
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continue;
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}
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g_symbolDB.AddKnownSymbol(value, size, name, symtype);
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hasSymbols = true;
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}
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}
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g_symbolDB.Index();
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return hasSymbols;
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}
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