dolphin/Source/Core/InputCommon/Src/ControllerEmu.cpp
Lioncash 8a9fcd3014 Kill off dangling else's in the InputCommon project.
Some indentations were also too far for some things. Fixed this.

Also update the license header to show Git instead of SVN.

Got rid of some trailing spaces/tabs too.
2013-04-14 22:53:10 -04:00

329 lines
9.0 KiB
C++

// Copyright (C) 2010 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official Git repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#include "ControllerEmu.h"
#if defined(HAVE_X11) && HAVE_X11
#include <X11/Xlib.h>
#endif
ControllerEmu::~ControllerEmu()
{
// control groups
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
delete *i;
}
ControllerEmu::ControlGroup::~ControlGroup()
{
// controls
std::vector<Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
delete *ci;
// settings
std::vector<Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
delete *si;
}
ControllerEmu::Extension::~Extension()
{
// attachments
std::vector<ControllerEmu*>::const_iterator
ai = attachments.begin(),
ae = attachments.end();
for (; ai!=ae; ++ai)
delete *ai;
}
ControllerEmu::ControlGroup::Control::~Control()
{
delete control_ref;
}
void ControllerEmu::UpdateReferences(ControllerInterface& devi)
{
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
{
std::vector<ControlGroup::Control*>::const_iterator
ci = (*i)->controls.begin(),
ce = (*i)->controls.end();
for (; ci!=ce; ++ci)
devi.UpdateReference((*ci)->control_ref, default_device);
// extension
if (GROUP_TYPE_EXTENSION == (*i)->type)
{
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)*i)->attachments.begin(),
ae = ((Extension*)*i)->attachments.end();
for (; ai!=ae; ++ai)
(*ai)->UpdateReferences(devi);
}
}
}
void ControllerEmu::UpdateDefaultDevice()
{
std::vector<ControlGroup*>::const_iterator
i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
{
//std::vector<ControlGroup::Control*>::const_iterator
//ci = (*i)->controls.begin(),
//ce = (*i)->controls.end();
//for (; ci!=ce; ++ci)
//(*ci)->control_ref->device_qualifier = default_device;
// extension
if (GROUP_TYPE_EXTENSION == (*i)->type)
{
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)*i)->attachments.begin(),
ae = ((Extension*)*i)->attachments.end();
for (; ai!=ae; ++ai)
{
(*ai)->default_device = default_device;
(*ai)->UpdateDefaultDevice();
}
}
}
}
void ControllerEmu::ControlGroup::LoadConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
{
std::string group(base + name); group += "/";
// settings
std::vector<ControlGroup::Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
{
sec->Get((group+(*si)->name).c_str(), &(*si)->value, (*si)->default_value*100);
(*si)->value /= 100;
}
// controls
std::vector<ControlGroup::Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
{
// control expression
sec->Get((group + (*ci)->name).c_str(), &(*ci)->control_ref->expression, "");
// range
sec->Get((group+(*ci)->name+"/Range").c_str(), &(*ci)->control_ref->range, 100.0f);
(*ci)->control_ref->range /= 100;
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
{
Extension* const ex = ((Extension*)this);
ex->switch_extension = 0;
unsigned int n = 0;
std::string extname;
sec->Get((base + name).c_str(), &extname, "");
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)this)->attachments.begin(),
ae = ((Extension*)this)->attachments.end();
for (; ai!=ae; ++ai,++n)
{
(*ai)->default_device.FromString(defdev);
(*ai)->LoadConfig(sec, base + (*ai)->GetName() + "/");
if ((*ai)->GetName() == extname)
ex->switch_extension = n;
}
}
}
void ControllerEmu::LoadConfig(IniFile::Section *sec, const std::string& base)
{
std::string defdev = default_device.ToString();
if (base.empty())
{
sec->Get((base + "Device").c_str(), &defdev, "");
default_device.FromString(defdev);
}
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
(*i)->LoadConfig(sec, defdev, base);
}
void ControllerEmu::ControlGroup::SaveConfig(IniFile::Section *sec, const std::string& defdev, const std::string& base)
{
std::string group(base + name); group += "/";
// settings
std::vector<ControlGroup::Setting*>::const_iterator
si = settings.begin(),
se = settings.end();
for (; si!=se; ++si)
sec->Set((group+(*si)->name).c_str(), (*si)->value*100.0f, (*si)->default_value*100.0f);
// controls
std::vector<ControlGroup::Control*>::const_iterator
ci = controls.begin(),
ce = controls.end();
for (; ci!=ce; ++ci)
{
// control expression
sec->Set((group+(*ci)->name).c_str(), (*ci)->control_ref->expression, "");
// range
sec->Set((group+(*ci)->name+"/Range").c_str(), (*ci)->control_ref->range*100.0f, 100.0f);
}
// extensions
if (GROUP_TYPE_EXTENSION == type)
{
Extension* const ext = ((Extension*)this);
sec->Set((base + name).c_str(), ext->attachments[ext->switch_extension]->GetName(), "None");
std::vector<ControllerEmu*>::const_iterator
ai = ((Extension*)this)->attachments.begin(),
ae = ((Extension*)this)->attachments.end();
for (; ai!=ae; ++ai)
(*ai)->SaveConfig(sec, base + (*ai)->GetName() + "/");
}
}
void ControllerEmu::SaveConfig(IniFile::Section *sec, const std::string& base)
{
const std::string defdev = default_device.ToString();
if (base.empty())
sec->Set((/*std::string(" ") +*/ base + "Device").c_str(), defdev, "");
std::vector<ControlGroup*>::const_iterator i = groups.begin(),
e = groups.end();
for (; i!=e; ++i)
(*i)->SaveConfig(sec, defdev, base);
}
ControllerEmu::AnalogStick::AnalogStick(const char* const _name) : ControlGroup(_name, GROUP_TYPE_STICK)
{
for (unsigned int i = 0; i < 4; ++i)
controls.push_back(new Input(named_directions[i]));
controls.push_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Square Stick"), 0));
}
ControllerEmu::Buttons::Buttons(const char* const _name) : ControlGroup(_name, GROUP_TYPE_BUTTONS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.5f));
}
ControllerEmu::MixedTriggers::MixedTriggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_MIXED_TRIGGERS)
{
settings.push_back(new Setting(_trans("Threshold"), 0.9f));
}
ControllerEmu::Triggers::Triggers(const char* const _name) : ControlGroup(_name, GROUP_TYPE_TRIGGERS)
{
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Slider::Slider(const char* const _name) : ControlGroup(_name, GROUP_TYPE_SLIDER)
{
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Force::Force(const char* const _name) : ControlGroup(_name, GROUP_TYPE_FORCE)
{
memset(m_swing, 0, sizeof(m_swing));
controls.push_back(new Input(_trans("Up")));
controls.push_back(new Input(_trans("Down")));
controls.push_back(new Input(_trans("Left")));
controls.push_back(new Input(_trans("Right")));
controls.push_back(new Input(_trans("Forward")));
controls.push_back(new Input(_trans("Backward")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
}
ControllerEmu::Tilt::Tilt(const char* const _name)
: ControlGroup(_name, GROUP_TYPE_TILT)
{
memset(m_tilt, 0, sizeof(m_tilt));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input("Left"));
controls.push_back(new Input("Right"));
controls.push_back(new Input(_trans("Modifier")));
settings.push_back(new Setting(_trans("Dead Zone"), 0, 0, 50));
settings.push_back(new Setting(_trans("Circle Stick"), 0));
settings.push_back(new Setting(_trans("Angle"), 0.9f, 0, 180));
}
ControllerEmu::Cursor::Cursor(const char* const _name)
: ControlGroup(_name, GROUP_TYPE_CURSOR)
, m_z(0)
{
for (unsigned int i = 0; i < 4; ++i)
controls.push_back(new Input(named_directions[i]));
controls.push_back(new Input("Forward"));
controls.push_back(new Input("Backward"));
controls.push_back(new Input(_trans("Hide")));
settings.push_back(new Setting(_trans("Center"), 0.5f));
settings.push_back(new Setting(_trans("Width"), 0.5f));
settings.push_back(new Setting(_trans("Height"), 0.5f));
}
void ControllerEmu::LoadDefaults(const ControllerInterface &ciface)
{
// load an empty inifile section, clears everything
IniFile::Section sec;
LoadConfig(&sec);
if (ciface.Devices().size())
{
default_device.FromDevice(ciface.Devices()[0]);
UpdateDefaultDevice();
}
}