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SPDX standardizes how source code conveys its copyright and licensing information. See https://spdx.github.io/spdx-spec/1-rationale/ . SPDX tags are adopted in many large projects, including things like the Linux kernel.
18 lines
492 B
C++
18 lines
492 B
C++
// Copyright 2017 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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namespace Config
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{
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struct Location;
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}
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namespace ConfigLoaders
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{
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// This is a temporary function that allows for both the new and old configuration
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// systems to co-exist without trampling on each other while saving.
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// This function shall be removed when the old configuration system retires.
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bool IsSettingSaveable(const Config::Location& config_location);
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} // namespace ConfigLoaders
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