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The-Homebrew-Cloud
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dolphin
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dolphin
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VideoBackends
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Jules Blok
93ce95b48e
D3D: Use ROUND_UP macro for rounding buffer sizes.
2014-12-18 00:37:15 +01:00
..
D3D
D3D: Use ROUND_UP macro for rounding buffer sizes.
2014-12-18 00:37:15 +01:00
OGL
OGL: Don't generate a geometry shader if the backend doesn't support it.
2014-12-18 00:36:49 +01:00
Software
Merge pull request
#1640
from rohit-n/switch-default
2014-12-13 19:47:06 +11:00
CMakeLists.txt
Merge of GL-AutoChoose.
2014-01-18 04:11:59 +00:00