Jules Blok 959d1879e5 VertexShaderGen: Fix far clipping.
We should only check whether z > 0, we don't care about w.
2016-08-15 13:11:29 +02:00
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2016-01-17 20:11:45 -05:00
2016-01-17 20:11:45 -05:00
2016-06-26 23:10:31 +12:00
2015-05-25 13:22:31 +02:00
2016-01-17 20:11:45 -05:00