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![EmptyChaos](/assets/img/avatar_default.png)
DriveReader::m_size was never initialized which was indirectly causing CGameListCtrl to crash Dolphin when it tried to insert a character at a negative index in a string. Reading one sector at a time is very inefficient and appears to be causing timing issues during boot so SectorReader has been enhanced to support batching. SectorReader has been given a working cache system.