Stenzek 9e798eec94 Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders.
2018-04-29 19:05:20 +10:00
..
2017-11-17 22:11:29 -06:00
2016-07-04 18:54:49 +10:00
2018-04-12 21:28:39 +02:00