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843b030eda
Based on ca0c2efe7ab19c85449d52dd1bf4beec8603bbfe. Credits go to flacs. However, unlike the original commit, hidapi does not completely replace the current implementations, so we can still connect Wiimotes with 1+2 (without pairing). Also, it is only used on Linux and OS X for now. This removes the advantage of having only one implementation but there is no other choice: using hidapi on Windows is currently impossible because hid_write() is implemented in a way that won't work with Wiimotes. Additionally: * We now check for the device name in addition to the PID/VID so we can support the Balance Board and maybe third-party Wiimotes too. This doesn't achieve anything with the DolphinBar but it does with hidraw. * Added a check to not connect to the same device more than once.
10 lines
406 B
CMake
10 lines
406 B
CMake
find_path(HIDAPI_INCLUDE_DIR NAMES hidapi.h PATH_SUFFIXES hidapi)
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find_library(HIDAPI_LIBRARY NAMES hidapi hidapi-hidraw hidapi-libusb)
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set(HIDAPI_LIBRARIES ${HIDAPI_LIBRARY})
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set(HIDAPI_INCLUDE_DIRS ${HIDAPI_INCLUDE_DIR})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(HIDAPI DEFAULT_MSG HIDAPI_LIBRARY HIDAPI_INCLUDE_DIR)
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mark_as_advanced(HIDAPI_INCLUDE_DIR HIDAPI_LIBRARY)
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