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dolphin
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dolphin
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Source
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Core
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VideoBackends
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OGL
History
Ryan Meredith
e5f6d9320f
Add Dolphin version and current video backend to shader compilation logs
2020-01-24 03:29:38 -05:00
..
BoundingBox.cpp
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BoundingBox.h
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CMakeLists.txt
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GPUTimer.h
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main.cpp
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NativeVertexFormat.cpp
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OGL.vcxproj
Add an ARM64 target to Visual Studio projects
2019-12-28 19:20:41 +10:00
OGL.vcxproj.filters
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OGLPipeline.cpp
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OGLPipeline.h
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OGLShader.cpp
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OGLShader.h
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OGLTexture.cpp
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OGLTexture.h
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PerfQuery.cpp
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
PerfQuery.h
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ProgramShaderCache.cpp
Add Dolphin version and current video backend to shader compilation logs
2020-01-24 03:29:38 -05:00
ProgramShaderCache.h
OGL/ProgramShaderCache: Convert typedef over to a using alias
2019-07-26 18:43:44 -04:00
Render.cpp
OGL/Render.cpp, InitDriverInfo(): Use std::string_view to eliminate string copies.
2019-12-29 23:45:02 -05:00
Render.h
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SamplerCache.cpp
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SamplerCache.h
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StreamBuffer.cpp
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StreamBuffer.h
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VertexManager.cpp
VideoCommon/IndexGenerator: Eliminate static state
2019-12-05 10:49:32 -05:00
VertexManager.h
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VideoBackend.h
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