Lioncash a0f943178b Profiler: Move BlockStat and ProfileStats structures into the Profiler namespace
These should be part of the namespaced API and not be sitting in the
global namespace.
2018-04-08 22:29:48 -04:00

41 lines
797 B
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <cstddef>
#include <string>
#include <vector>
#include "Common/CommonTypes.h"
namespace Profiler
{
extern bool g_ProfileBlocks;
struct BlockStat
{
BlockStat(u32 _addr, u64 c, u64 ticks, u64 run, u32 size)
: addr(_addr), cost(c), tick_counter(ticks), run_count(run), block_size(size)
{
}
u32 addr;
u64 cost;
u64 tick_counter;
u64 run_count;
u32 block_size;
bool operator<(const BlockStat& other) const { return cost > other.cost; }
};
struct ProfileStats
{
std::vector<BlockStat> block_stats;
u64 cost_sum;
u64 timecost_sum;
u64 countsPerSec;
};
void WriteProfileResults(const std::string& filename);
} // namespace Profiler