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skidau
9e649ce798
Added additional checks to ensure that only a FIFO breakpoint exception is handled. This fixes the hangs in games like de Blob, Xenoblade and Super Mario Galaxy introduced by r9e398fd41802.
2012-03-03 14:26:39 +11:00
..
AudioCommon
name all audio threads (that I know how to) for debugging, as suggested in response to revision d00b719966ed.
2012-01-01 14:28:19 -08:00
Common
Merge branch 'cpp11'
2012-02-28 00:28:13 -06:00
Core
Added additional checks to ensure that only a FIFO breakpoint exception is handled. This fixes the hangs in games like de Blob, Xenoblade and Super Mario Galaxy introduced by r9e398fd41802.
2012-03-03 14:26:39 +11:00
DiscIO
less log noise from CNandContentLoader
2012-02-01 00:04:06 -08:00
DolphinWX
Fixes issue 5214 for real!
2012-02-15 20:56:50 +00:00
InputCommon
Merge branch 'fix-real-gcpad-sticks'
2011-12-12 23:25:32 -06:00
VideoCommon
Added an external exception check when the CPU writes to the FIFO. This allows the CPU time to service FIFO overflows. Fixes random hangs caused by FIFO overflows and desyncs like in "The Last Story" and "Battalion Wars 2". Thanks to marcosvitali for the research.
2012-03-02 18:53:41 +11:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00