Stenzek 9e798eec94 Implement EFB copy filter and gamma in hardware backends
Also makes y_scale a dynamic parameter for EFB copies, as it doesn't
make sense to keep it as part of the uid, otherwise we're generating
redundant shaders.
2018-04-29 19:05:20 +10:00
..
2018-04-17 16:54:14 -04:00
2018-04-17 14:10:05 +01:00
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2018-04-12 21:28:39 +02:00