mirror of
https://github.com/dolphin-emu/dolphin.git
synced 2025-04-22 21:53:31 +02:00

Texture cache occasionally mutates textures for efficiency. Which is awkward if we want to borrow those textures from texture cache to do something else, such as a graphics debugger, or async presentation on another thread. Content locking provides a way to signal that the contents of a texture cache entry should not change. Texture cache will be forced to use alternative strategies.