dolphin/Source/Core/Core/DSP/DSPCodeUtil.cpp
Pokechu22 2d774010c3 DSPCodeUtil: Include the PC and hex in the "Extra code words" section
It's included in the section before, so it's helpful to supply here too.
2022-06-14 12:22:06 -07:00

192 lines
5.5 KiB
C++

// Copyright 2009 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/DSP/DSPCodeUtil.h"
#include <algorithm>
#include <iostream>
#include <string>
#include <vector>
#include <fmt/format.h>
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/IOFile.h"
#include "Common/Logging/Log.h"
#include "Common/MsgHandler.h"
#include "Common/StringUtil.h"
#include "Common/Swap.h"
#include "Core/DSP/DSPAssembler.h"
#include "Core/DSP/DSPDisassembler.h"
namespace DSP
{
bool Assemble(const std::string& text, std::vector<u16>& code, bool force)
{
AssemblerSettings settings;
// settings.pc = 0;
// settings.decode_registers = false;
// settings.decode_names = false;
settings.force = force;
// settings.print_tabs = false;
// settings.ext_separator = '\'';
// TODO: fix the terrible api of the assembler.
DSPAssembler assembler(settings);
return assembler.Assemble(text, code);
}
bool Disassemble(const std::vector<u16>& code, bool line_numbers, std::string& text)
{
if (code.empty())
return false;
AssemblerSettings settings;
// These two prevent roundtripping.
settings.show_hex = true;
settings.show_pc = line_numbers;
settings.ext_separator = '\'';
settings.decode_names = true;
settings.decode_registers = true;
DSPDisassembler disasm(settings);
bool success = disasm.Disassemble(code, text);
return success;
}
// NOTE: This code is called from DSPTool and UnitTests, which do not use the logging system.
// Thus, fmt::print is used instead of the log system.
bool Compare(const std::vector<u16>& code1, const std::vector<u16>& code2)
{
if (code1.size() != code2.size())
fmt::print("Size difference! 1={} 2={}\n", code1.size(), code2.size());
u32 count_equal = 0;
const u16 min_size = static_cast<u16>(std::min(code1.size(), code2.size()));
AssemblerSettings settings;
DSPDisassembler disassembler(settings);
for (u16 i = 0; i < min_size; i++)
{
if (code1[i] == code2[i])
{
count_equal++;
}
else
{
std::string line1, line2;
u16 pc = i;
disassembler.DisassembleOpcode(code1, &pc, line1);
pc = i;
disassembler.DisassembleOpcode(code2, &pc, line2);
fmt::print("!! {:04x} : {:04x} vs {:04x} - {} vs {}\n", i, code1[i], code2[i], line1,
line2);
// Also do a comparison one word back if the previous word corresponded to an instruction with
// a large immediate. (Compare operates on individual words, so both the main word and the
// immediate following it are compared separately; we don't use DisassembleOpcode's ability to
// increment pc by 2 for two-word instructions because code1 may have a 1-word instruction
// where code2 has a 2-word instruction.)
if (i >= 1 && code1[i - 1] == code2[i - 1])
{
const DSPOPCTemplate* opc = FindOpInfoByOpcode(code1[i - 1]);
if (opc != nullptr && opc->size == 2)
{
line1.clear();
line2.clear();
pc = i - 1;
disassembler.DisassembleOpcode(code1, &pc, line1);
pc = i - 1;
disassembler.DisassembleOpcode(code2, &pc, line2);
fmt::print(" (or {:04x} : {:04x} {:04x} vs {:04x} {:04x} - {} vs {})\n", i - 1,
code1[i - 1], code1[i], code2[i - 1], code2[i], line1, line2);
}
}
}
}
if (code2.size() != code1.size())
{
fmt::print("Extra code words:\n");
const std::vector<u16>& longest = code1.size() > code2.size() ? code1 : code2;
for (u16 i = min_size; i < longest.size(); i++)
{
u16 pc = i;
std::string line;
disassembler.DisassembleOpcode(longest, &pc, line);
fmt::print("!! {:04x} : {:04x} - {}\n", i, longest[i], line);
}
}
fmt::print("Equal instruction words: {} / {}\n", count_equal, min_size);
return code1.size() == code2.size() && code1.size() == count_equal;
}
std::string CodeToBinaryStringBE(const std::vector<u16>& code)
{
std::string str(code.size() * 2, '\0');
for (size_t i = 0; i < code.size(); i++)
{
str[i * 2 + 0] = code[i] >> 8;
str[i * 2 + 1] = code[i] & 0xff;
}
return str;
}
std::vector<u16> BinaryStringBEToCode(const std::string& str)
{
std::vector<u16> code(str.size() / 2);
for (size_t i = 0; i < code.size(); i++)
{
code[i] = ((u16)(u8)str[i * 2 + 0] << 8) | ((u16)(u8)str[i * 2 + 1]);
}
return code;
}
std::optional<std::vector<u16>> LoadBinary(const std::string& filename)
{
std::string buffer;
if (!File::ReadFileToString(filename, buffer))
return std::nullopt;
return std::make_optional(BinaryStringBEToCode(buffer));
}
bool SaveBinary(const std::vector<u16>& code, const std::string& filename)
{
const std::string buffer = CodeToBinaryStringBE(code);
return File::WriteStringToFile(filename, buffer);
}
bool DumpDSPCode(const u8* code_be, size_t size_in_bytes, u32 crc)
{
const std::string root_name =
File::GetUserPath(D_DUMPDSP_IDX) + fmt::format("DSP_UC_{:08X}", crc);
const std::string binary_file = root_name + ".bin";
const std::string text_file = root_name + ".txt";
if (!File::IOFile(binary_file, "wb").WriteBytes(code_be, size_in_bytes))
{
PanicAlertFmt("Can't dump UCode to file '{}'!!", binary_file);
return false;
}
// The disassembler works in native endian
std::vector<u16> code(size_in_bytes / 2);
for (size_t i = 0; i < code.size(); i++)
code[i] = Common::swap16(&code_be[i * 2]);
std::string text;
if (!Disassemble(code, true, text))
return false;
return File::WriteStringToFile(text_file, text);
}
} // namespace DSP