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dolphin/Source/Core/DolphinWX/NetPlay
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JosJuice fc798ca410 Rename "Copy Wii Save" to "Load Wii Save"
That netplay uses a separate NAND isn't obvious,
so what "copy" means might not be clear.
2017-02-12 18:40:54 +01:00
..
ChangeGameDialog.cpp
WX: HiDPI: NetPlay
2016-10-04 13:47:22 +11:00
ChangeGameDialog.h
Reformat all the things. Have fun with merge conflicts.
2016-06-24 10:43:46 +02:00
MD5Dialog.cpp
WX: HiDPI: NetPlay
2016-10-04 13:47:22 +11:00
MD5Dialog.h
trivial warning fixes
2016-07-20 01:23:19 -04:00
NetPlayLauncher.cpp
Fix player name not being loaded when using "Host with Netplay..."
2016-12-25 16:36:19 +01:00
NetPlayLauncher.h
NetPlay: Fix build when miniupnpc is disabled.
2016-11-19 15:36:26 +00:00
NetPlaySetupFrame.cpp
DolphinWX: Put wx related headers before including anything else
2017-01-24 03:22:03 +01:00
NetPlaySetupFrame.h
WX: HiDPI: NetPlay
2016-10-04 13:47:22 +11:00
NetWindow.cpp
Rename "Copy Wii Save" to "Load Wii Save"
2017-02-12 18:40:54 +01:00
NetWindow.h
Merge pull request #4546 from RisingFog/tas_wii_nand
2017-02-08 18:58:28 +13:00
PadMapDialog.cpp
DolphinWX: Put wx related headers before including anything else
2017-01-24 03:22:03 +01:00
PadMapDialog.h
WX: HiDPI: NetPlay
2016-10-04 13:47:22 +11:00
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