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Core
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Ryan Houdek
a4eab75d15
[ARM] Beginning of JitArmIL JIT recompiler. This code is entirely based off of magumagu's work with the JIT64IL. This puts down the base needed for the recompiler. Starfield actually runs quite a few blocks being mysteriously dying while most other games just exit out due to an instruction not being done yet. A lot of this code can be tidied up and actually shared between the two IL recompilers but isn't yet done.
2013-10-07 14:25:07 +00:00
..
AudioCommon
A bunch of trivial changes to fix clang warnings.
2013-09-01 22:58:33 -04:00
Common
Fix build issues on OS X i386.
2013-10-07 02:16:51 -04:00
Core
[ARM] Beginning of JitArmIL JIT recompiler. This code is entirely based off of magumagu's work with the JIT64IL. This puts down the base needed for the recompiler. Starfield actually runs quite a few blocks being mysteriously dying while most other games just exit out due to an instruction not being done yet. A lot of this code can be tidied up and actually shared between the two IL recompilers but isn't yet done.
2013-10-07 14:25:07 +00:00
DiscIO
[Common] Abstract out the decode5A3Image and decodeCI8Image functions in BannerLoaderGC, BannerLoaderWii, and GCMemcard into ColorUtil.cpp. Makes for less copied code and remains functionally the same.
2013-10-02 18:18:54 -04:00
DolphinWX
VideoConfigDiag: Update video backend description to reflect the D3D9 removal.
2013-10-06 13:28:45 +02:00
InputCommon
[InputCommon] Fix a bug in ControllerInterface::UpdateOutput() in ControllerInterface.cpp. The variable ok_count was never incremented, which caused the function to always return false.
2013-09-18 10:09:32 -04:00
VideoCommon
Fix PixelShaderGen from the previous commit.
2013-10-06 21:54:09 -05:00
CMakeLists.txt
Merge UI related projects into the main DolphinWX project.
2011-02-11 21:37:52 +00:00