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dolphin/Source/Core/VideoBackends/Null
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Lioncash 5f6c76af51 VideoCommon: Use std::span for BoundingBox::Write()
Crosses off a lingering TODO.

Also amends a few nearby cases where a u32 cast was being repromoted to
size_t.
2023-12-09 16:33:21 -05:00
..
CMakeLists.txt
Implement AbstractGfx for Software & Null
2023-01-31 19:41:23 +13:00
NullBackend.cpp
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
2023-06-08 22:07:39 -07:00
NullBoundingBox.h
VideoCommon: Use std::span for BoundingBox::Write()
2023-12-09 16:33:21 -05:00
NullGfx.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
NullGfx.h
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
NullTexture.cpp
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
NullTexture.h
VideoBackends: add support to allow rendering to multiple output textures
2023-06-03 14:52:31 -05:00
NullVertexManager.cpp
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
NullVertexManager.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
PerfQuery.h
treewide: convert GPLv2+ license info to SPDX tags
2021-07-05 04:35:56 +02:00
TextureCache.h
TextureCache: Refactor with smart pointers
2023-01-31 18:29:47 +13:00
VideoBackend.h
VideoCommon: Pass WindowSystemInfo to InitBackendInfo
2023-06-08 22:07:39 -07:00
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