243 lines
6.5 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
// Implementation of an IOSC-like API, but much simpler since we only support actual keys.
#pragma once
#include <array>
#include <cstddef>
#include <vector>
#include "Common/CommonTypes.h"
#include "Common/Crypto/AES.h"
class PointerWrap;
namespace IOS
{
enum class SignatureType : u32
{
RSA4096 = 0x00010000,
RSA2048 = 0x00010001,
// XXX: Add support for ECC (0x00010002).
};
enum class PublicKeyType : u32
{
RSA4096 = 0,
RSA2048 = 1,
};
#pragma pack(push, 4)
struct SignatureRSA4096
{
SignatureType type;
u8 sig[0x200];
u8 fill[0x3c];
char issuer[0x40];
};
static_assert(sizeof(SignatureRSA4096) == 0x280, "Wrong size for SignatureRSA4096");
struct SignatureRSA2048
{
SignatureType type;
u8 sig[0x100];
u8 fill[0x3c];
char issuer[0x40];
};
static_assert(sizeof(SignatureRSA2048) == 0x180, "Wrong size for SignatureRSA2048");
struct SignatureECC
{
SignatureType type;
u8 sig[0x3c];
u8 fill[0x40];
char issuer[0x40];
};
static_assert(sizeof(SignatureECC) == 0xc0, "Wrong size for SignatureECC");
// Source: https://wiibrew.org/wiki/Certificate_chain
struct CertHeader
{
PublicKeyType public_key_type;
char name[0x40];
u32 id;
};
struct CertRSA4096
{
SignatureRSA4096 signature;
CertHeader header;
// The signature is RSA4096, but the key is a RSA2048 public key,
// so its size is 0x100, not 0x200, as one would expect from the name.
u8 public_key[0x100];
u8 exponent[0x4];
u8 pad[0x34];
};
static_assert(sizeof(CertRSA4096) == 0x400, "Wrong size for CertRSA4096");
struct CertRSA2048
{
SignatureRSA2048 signature;
CertHeader header;
u8 public_key[0x100];
u8 exponent[0x4];
u8 pad[0x34];
};
static_assert(sizeof(CertRSA2048) == 0x300, "Wrong size for CertRSA2048");
union Cert
{
SignatureType type;
CertRSA4096 rsa4096;
CertRSA2048 rsa2048;
};
#pragma pack(pop)
namespace HLE
{
enum ReturnCode : s32;
class IOSC final
{
public:
using Handle = u32;
enum class ConsoleType
{
Retail,
RVT,
};
// We use the same default key handle IDs as the actual IOSC because there are ioctlvs
// that accept arbitrary key handles from the PPC, so the IDs must match.
// More information on default handles: https://wiibrew.org/wiki/IOS/Syscalls
enum DefaultHandle : u32
{
// ECC-233 private signing key (per-console)
HANDLE_CONSOLE_KEY = 0,
// Console ID
HANDLE_CONSOLE_ID = 1,
// NAND FS AES-128 key
HANDLE_FS_KEY = 2,
// NAND FS HMAC
HANDLE_FS_MAC = 3,
// Common key
HANDLE_COMMON_KEY = 4,
// PRNG seed
HANDLE_PRNG_KEY = 5,
// SD AES-128 key
HANDLE_SD_KEY = 6,
// boot2 version (writable)
HANDLE_BOOT2_VERSION = 7,
// Unknown
HANDLE_UNKNOWN_8 = 8,
// Unknown
HANDLE_UNKNOWN_9 = 9,
// Filesystem version (writable)
HANDLE_FS_VERSION = 10,
// New common key (aka Korean common key)
HANDLE_NEW_COMMON_KEY = 11,
HANDLE_ROOT_KEY = 0xfffffff,
};
enum ObjectType : u8
{
TYPE_SECRET_KEY = 0,
TYPE_PUBLIC_KEY = 1,
TYPE_DATA = 3,
};
enum ObjectSubType : u8
{
SUBTYPE_AES128 = 0,
SUBTYPE_MAC = 1,
SUBTYPE_RSA2048 = 2,
SUBTYPE_RSA4096 = 3,
SUBTYPE_ECC233 = 4,
SUBTYPE_DATA = 5,
SUBTYPE_VERSION = 6
};
IOSC(ConsoleType console_type = ConsoleType::Retail);
~IOSC();
// Create an object for use with the other functions that operate on objects.
ReturnCode CreateObject(Handle* handle, ObjectType type, ObjectSubType subtype, u32 pid);
// Delete an object. Built-in objects cannot be deleted.
ReturnCode DeleteObject(Handle handle, u32 pid);
// Import a secret, encrypted key into dest_handle, which will be decrypted using decrypt_handle.
ReturnCode ImportSecretKey(Handle dest_handle, Handle decrypt_handle, u8* iv,
const u8* encrypted_key, u32 pid);
// Import a secret key that is already decrypted.
ReturnCode ImportSecretKey(Handle dest_handle, const u8* decrypted_key, u32 pid);
// Import a public key. public_key_exponent must be passed for RSA keys.
ReturnCode ImportPublicKey(Handle dest_handle, const u8* public_key,
const u8* public_key_exponent, u32 pid);
// Compute an AES key from an ECDH shared secret.
ReturnCode ComputeSharedKey(Handle dest_handle, Handle private_handle, Handle public_handle,
u32 pid);
// AES encrypt/decrypt.
ReturnCode Encrypt(Handle key_handle, u8* iv, const u8* input, size_t size, u8* output,
u32 pid) const;
ReturnCode Decrypt(Handle key_handle, u8* iv, const u8* input, size_t size, u8* output,
u32 pid) const;
ReturnCode VerifyPublicKeySign(const std::array<u8, 20>& sha1, Handle signer_handle,
const u8* signature, u32 pid) const;
// Import a certificate (signed by the certificate in signer_handle) into dest_handle.
ReturnCode ImportCertificate(const u8* cert, Handle signer_handle, Handle dest_handle, u32 pid);
// Ownership
ReturnCode GetOwnership(Handle handle, u32* owner) const;
ReturnCode SetOwnership(Handle handle, u32 owner, u32 pid);
void DoState(PointerWrap& p);
private:
struct KeyEntry
{
KeyEntry();
KeyEntry(ObjectType type_, ObjectSubType subtype_, std::vector<u8>&& data_, u32 owner_mask_);
KeyEntry(ObjectType type_, ObjectSubType subtype_, std::vector<u8>&& data_,
std::array<u8, 4>&& misc_data_, u32 owner_mask_);
void DoState(PointerWrap& p);
bool in_use = false;
ObjectType type;
ObjectSubType subtype;
std::vector<u8> data;
std::array<u8, 4> misc_data{};
u32 owner_mask = 0;
};
// The Wii's IOSC is limited to 32 entries, including 12 built-in entries.
using KeyEntries = std::array<KeyEntry, 32>;
enum class SearchMode
{
IncludeRootKey,
ExcludeRootKey,
};
void LoadDefaultEntries(ConsoleType console_type);
KeyEntries::iterator FindFreeEntry();
KeyEntry* FindEntry(Handle handle);
const KeyEntry* FindEntry(Handle handle, SearchMode mode = SearchMode::ExcludeRootKey) const;
Handle GetHandleFromIterator(KeyEntries::iterator iterator) const;
bool HasOwnership(Handle handle, u32 pid) const;
bool IsDefaultHandle(Handle handle) const;
ReturnCode DecryptEncrypt(Common::AES::Mode mode, Handle key_handle, u8* iv, const u8* input,
size_t size, u8* output, u32 pid) const;
KeyEntries m_key_entries;
KeyEntry m_root_key_entry;
};
} // namespace HLE
} // namespace IOS