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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
48 lines
1.6 KiB
C++
48 lines
1.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/gtk/bmpbutton.h
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// Purpose:
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// Author: Robert Roebling
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// Id: $Id: bmpbuttn.h 61221 2009-06-27 22:22:48Z VZ $
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// Copyright: (c) 1998 Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GTK_BMPBUTTON_H_
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#define _WX_GTK_BMPBUTTON_H_
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// ----------------------------------------------------------------------------
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// wxBitmapButton
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxBitmapButton : public wxBitmapButtonBase
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{
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public:
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wxBitmapButton() { }
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wxBitmapButton(wxWindow *parent,
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wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, id, bitmap, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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private:
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DECLARE_DYNAMIC_CLASS(wxBitmapButton)
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};
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#endif // _WX_GTK_BMPBUTTON_H_
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