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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
68 lines
1.5 KiB
C++
68 lines
1.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/private/overlay.h
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// Purpose: wxOverlayImpl declaration
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// Author: Stefan Csomor
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// Modified by:
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// Created: 2006-10-20
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// RCS-ID: $Id: overlay.h 54125 2008-06-11 19:17:41Z SC $
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// Copyright: (c) wxWidgets team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_PRIVATE_OVERLAY_H_
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#define _WX_PRIVATE_OVERLAY_H_
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#include "wx/overlay.h"
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#ifdef wxHAS_NATIVE_OVERLAY
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#if defined(__WXMAC__)
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#include "wx/osx/carbon/private/overlay.h"
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#elif defined(__WXDFB__)
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#include "wx/dfb/private/overlay.h"
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#else
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#error "unknown native wxOverlay implementation"
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#endif
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#else // !wxHAS_NATIVE_OVERLAY
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#include "wx/bitmap.h"
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class WXDLLIMPEXP_FWD_CORE wxWindow;
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// generic implementation of wxOverlay
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class wxOverlayImpl
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{
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public:
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wxOverlayImpl();
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~wxOverlayImpl();
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// clears the overlay without restoring the former state
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// to be done eg when the window content has been changed and repainted
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void Reset();
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// returns true if it has been setup
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bool IsOk();
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void Init(wxDC* dc, int x , int y , int width , int height);
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void BeginDrawing(wxDC* dc);
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void EndDrawing(wxDC* dc);
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void Clear(wxDC* dc);
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private:
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wxBitmap m_bmpSaved ;
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int m_x ;
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int m_y ;
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int m_width ;
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int m_height ;
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wxWindow* m_window ;
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};
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#endif // wxHAS_NATIVE_OVERLAY/!wxHAS_NATIVE_OVERLAY
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#endif // _WX_PRIVATE_OVERLAY_H_
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