dolphin/Source/Core/Core/HW/GCMemcard.h

414 lines
13 KiB
C++

// Copyright 2013 Dolphin Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include <algorithm>
#include <string>
#include "Common/CommonPaths.h"
#include "Common/CommonTypes.h"
#include "Common/NandPaths.h"
#include "Common/StringUtil.h"
#include "Core/HW/EXI_DeviceIPL.h"
#include "Core/HW/Sram.h"
#define BE64(x) (Common::swap64(x))
#define BE32(x) (Common::swap32(x))
#define BE16(x) (Common::swap16(x))
#define ArrayByteSwap(a) (ByteSwap(a, a+sizeof(u8)));
enum
{
SLOT_A = 0,
SLOT_B = 1,
GCI = 0,
SUCCESS,
NOMEMCARD,
OPENFAIL,
OUTOFBLOCKS,
OUTOFDIRENTRIES,
LENGTHFAIL,
INVALIDFILESIZE,
TITLEPRESENT,
DIRLEN = 0x7F,
SAV = 0x80,
SAVFAIL,
GCS = 0x110,
GCSFAIL,
FAIL,
WRITEFAIL,
DELETE_FAIL,
MC_FST_BLOCKS = 0x05,
MBIT_TO_BLOCKS = 0x10,
DENTRY_STRLEN = 0x20,
DENTRY_SIZE = 0x40,
BLOCK_SIZE = 0x2000,
BAT_SIZE = 0xFFB,
MemCard59Mb = 0x04,
MemCard123Mb = 0x08,
MemCard251Mb = 0x10,
Memcard507Mb = 0x20,
MemCard1019Mb = 0x40,
MemCard2043Mb = 0x80,
CI8SHARED = 1,
RGB5A3,
CI8,
};
class MemoryCardBase
{
public:
MemoryCardBase(int _card_index = 0, int sizeMb = MemCard2043Mb)
: card_index(_card_index)
, nintendo_card_id(sizeMb)
{
}
virtual ~MemoryCardBase() {}
virtual s32 Read(u32 address, s32 length, u8 *destaddress) = 0;
virtual s32 Write(u32 destaddress, s32 length, u8 *srcaddress) = 0;
virtual void ClearBlock(u32 address) = 0;
virtual void ClearAll() = 0;
virtual void DoState(PointerWrap &p) = 0;
u32 GetCardId() const { return nintendo_card_id; }
bool IsAddressInBounds(u32 address) const
{
return address <= (memory_card_size - 1);
}
protected:
int card_index;
u16 nintendo_card_id;
u32 memory_card_size;
};
struct GCMBlock
{
GCMBlock()
{
Erase();
}
void Erase()
{
memset(block, 0xFF, BLOCK_SIZE);
}
u8 block[BLOCK_SIZE];
};
void calc_checksumsBE(u16 *buf, u32 length, u16 *csum, u16 *inv_csum);
#pragma pack(push,1)
struct Header //Offset Size Description
{
// Serial in libogc
u8 serial[12]; //0x0000 12 ?
u64 formatTime; //0x000c 8 Time of format (OSTime value)
u32 SramBias; //0x0014 4 SRAM bias at time of format
u32 SramLang; //0x0018 4 SRAM language
u8 Unk2[4]; //0x001c 4 ? almost always 0
// end Serial in libogc
u8 deviceID[2]; //0x0020 2 0 if formated in slot A 1 if formated in slot B
u8 SizeMb[2]; //0x0022 2 Size of memcard in Mbits
u16 Encoding; //0x0024 2 Encoding (ASCII or japanese)
u8 Unused1[468]; //0x0026 468 Unused (0xff)
u16 UpdateCounter; //0x01fa 2 Update Counter (?, probably unused)
u16 Checksum; //0x01fc 2 Additive Checksum
u16 Checksum_Inv; //0x01fe 2 Inverse Checksum
u8 Unused2[7680]; //0x0200 0x1e00 Unused (0xff)
void CARD_GetSerialNo(u32 *serial1, u32 *serial2) const
{
u32 _serial[8];
for (int i = 0; i < 8; i++)
{
memcpy(&_serial[i], (u8 *)this + (i * 4), 4);
}
*serial1 = _serial[0] ^ _serial[2] ^ _serial[4] ^ _serial[6];
*serial2 = _serial[1] ^ _serial[3] ^ _serial[5] ^ _serial[7];
}
// Nintendo format algorithm.
// Constants are fixed by the GC SDK
// Changing the constants will break memorycard support
Header(int slot = 0, u16 sizeMb = MemCard2043Mb, bool ascii = true)
{
memset(this, 0xFF, BLOCK_SIZE);
*(u16 *)SizeMb = BE16(sizeMb);
Encoding = BE16(ascii ? 0 : 1);
u64 rand = CEXIIPL::GetGCTime();
formatTime = Common::swap64(rand);
for (int i = 0; i < 12; i++)
{
rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
serial[i] = (u8)(g_SRAM.flash_id[slot][i] + (u32)rand);
rand = (((rand * (u64)0x0000000041c64e6dULL) + (u64)0x0000000000003039ULL) >> 16);
rand &= (u64)0x0000000000007fffULL;
}
SramBias = g_SRAM.counter_bias;
SramLang = BE32(g_SRAM.lang);
// TODO: determine the purpose of Unk2 1 works for slot A, 0 works for both slot A and slot B
*(u32 *)&Unk2 = 0; // = _viReg[55]; static vu16* const _viReg = (u16*)0xCC002000;
*(u16 *)&deviceID = 0;
calc_checksumsBE((u16 *)this, 0xFE, &Checksum, &Checksum_Inv);
}
};
struct DEntry
{
static const u8 DENTRY_SIZE = 0x40;
DEntry() { memset(this, 0xFF, DENTRY_SIZE); }
std::string GCI_FileName() const
{
std::string filename = std::string((char *)Makercode, 2) + '-' + std::string((char *)Gamecode, 4) + '-' + (char *)Filename +
".gci";
static Common::replace_v replacements;
if (replacements.size() == 0)
{
Common::ReadReplacements(replacements);
// Cannot add \r to replacements file due to it being a line ending char
// / might be ok, but we need to verify that this is only used on filenames
// as it is a dir_sep
replacements.push_back(std::make_pair('\r', std::string("__0d__")));
replacements.push_back(std::make_pair('/', std::string("__2f__")));
}
// Replaces chars that FAT32 can't support with strings defined in /sys/replace
for (auto& replacement : replacements)
{
for (size_t j = 0; (j = filename.find(replacement.first, j)) != filename.npos; ++j)
filename.replace(j, 1, replacement.second);
}
return filename;
}
u8 Gamecode[4]; //0x00 0x04 Gamecode
u8 Makercode[2]; //0x04 0x02 Makercode
u8 Unused1; //0x06 0x01 reserved/unused (always 0xff, has no effect)
u8 BIFlags; //0x07 0x01 banner gfx format and icon animation (Image Key)
// Bit(s) Description
// 2 Icon Animation 0: forward 1: ping-pong
// 1 [--0: No Banner 1: Banner present--] WRONG! YAGCD LIES!
// 0 [--Banner Color 0: RGB5A3 1: CI8--] WRONG! YAGCD LIES!
// bits 0 and 1: image format
// 00 no banner
// 01 CI8 banner
// 10 RGB5A3 banner
// 11 ? maybe ==00? Time Splitters 2 and 3 have it and don't have banner
//
u8 Filename[DENTRY_STRLEN]; //0x08 0x20 Filename
u8 ModTime[4]; //0x28 0x04 Time of file's last modification in seconds since 12am, January 1st, 2000
u8 ImageOffset[4]; //0x2c 0x04 image data offset
u8 IconFmt[2]; //0x30 0x02 icon gfx format (2bits per icon)
// Bits Description
// 00 No icon
// 01 CI8 with a shared color palette after the last frame
// 10 RGB5A3
// 11 CI8 with a unique color palette after itself
//
u8 AnimSpeed[2]; //0x32 0x02 Animation speed (2bits per icon) (*1)
// Bits Description
// 00 No icon
// 01 Icon lasts for 4 frames
// 10 Icon lasts for 8 frames
// 11 Icon lasts for 12 frames
//
u8 Permissions; //0x34 0x01 File-permissions
// Bit Permission Description
// 4 no move File cannot be moved by the IPL
// 3 no copy File cannot be copied by the IPL
// 2 public Can be read by any game
//
u8 CopyCounter; //0x35 0x01 Copy counter (*2)
u8 FirstBlock[2]; //0x36 0x02 Block no of first block of file (0 == offset 0)
u8 BlockCount[2]; //0x38 0x02 File-length (number of blocks in file)
u8 Unused2[2]; //0x3a 0x02 Reserved/unused (always 0xffff, has no effect)
u8 CommentsAddr[4]; //0x3c 0x04 Address of the two comments within the file data (*3)
};
struct Directory
{
DEntry Dir[DIRLEN]; //0x0000 Directory Entries (max 127)
u8 Padding[0x3a];
u16 UpdateCounter; //0x1ffa 2 Update Counter
u16 Checksum; //0x1ffc 2 Additive Checksum
u16 Checksum_Inv; //0x1ffe 2 Inverse Checksum
Directory()
{
memset(this, 0xFF, BLOCK_SIZE);
UpdateCounter = 0;
Checksum = BE16(0xF003);
Checksum_Inv = 0;
}
void Replace(DEntry d, int idx)
{
Dir[idx] = d;
fixChecksums();
}
void fixChecksums() { calc_checksumsBE((u16 *)this, 0xFFE, &Checksum, &Checksum_Inv); }
};
struct BlockAlloc
{
u16 Checksum; //0x0000 2 Additive Checksum
u16 Checksum_Inv; //0x0002 2 Inverse Checksum
u16 UpdateCounter; //0x0004 2 Update Counter
u16 FreeBlocks; //0x0006 2 Free Blocks
u16 LastAllocated; //0x0008 2 Last allocated Block
u16 Map[BAT_SIZE]; //0x000a 0x1ff8 Map of allocated Blocks
u16 GetNextBlock(u16 Block) const;
u16 NextFreeBlock(u16 MaxBlock, u16 StartingBlock = MC_FST_BLOCKS) const;
bool ClearBlocks(u16 StartingBlock, u16 Length);
void fixChecksums() { calc_checksumsBE((u16 *)&UpdateCounter, 0xFFE, &Checksum, &Checksum_Inv); }
BlockAlloc(u16 sizeMb = MemCard2043Mb)
{
memset(this, 0, BLOCK_SIZE);
// UpdateCounter = 0;
FreeBlocks = BE16((sizeMb * MBIT_TO_BLOCKS) - MC_FST_BLOCKS);
LastAllocated = BE16(4);
fixChecksums();
}
u16 AssignBlocksContiguous(u16 length)
{
u16 starting = BE16(LastAllocated) + 1;
if (length > BE16(FreeBlocks))
return 0xFFFF;
u16 current = starting;
while ((current - starting + 1) < length)
{
Map[current - 5] = BE16(current + 1);
current++;
}
Map[current - 5] = 0xFFFF;
LastAllocated = BE16(current);
FreeBlocks = BE16(BE16(FreeBlocks) - length);
fixChecksums();
return BE16(starting);
}
};
#pragma pack(pop)
class GCIFile
{
public:
bool LoadSaveBlocks();
bool HasCopyProtection() const
{
if ((strcmp((char*)m_gci_header.Filename, "PSO_SYSTEM") == 0) ||
(strcmp((char*)m_gci_header.Filename, "PSO3_SYSTEM") == 0) ||
(strcmp((char*)m_gci_header.Filename, "f_zero.dat") == 0))
return true;
return false;
}
void DoState(PointerWrap &p);
DEntry m_gci_header;
std::vector<GCMBlock> m_save_data;
std::vector<u16> m_used_blocks;
int UsesBlock(u16 blocknum);
bool m_dirty;
std::string m_filename;
};
class GCMemcard : NonCopyable
{
private:
bool m_valid;
std::string m_fileName;
u32 maxBlock;
u16 m_sizeMb;
Header hdr;
Directory dir, dir_backup, *CurrentDir, *PreviousDir;
BlockAlloc bat, bat_backup, *CurrentBat, *PreviousBat;
std::vector<GCMBlock> mc_data_blocks;
u32 ImportGciInternal(FILE* gcih, const std::string& inputFile, const std::string &outputFile);
void InitDirBatPointers();
public:
GCMemcard(const std::string& fileName, bool forceCreation=false, bool sjis=false);
bool IsValid() const { return m_valid; }
bool IsAsciiEncoding() const;
bool Save();
bool Format(bool ascii = true, u16 SizeMb = MemCard2043Mb);
static bool Format(u8 *card_data, bool ascii = true, u16 SizeMb = MemCard2043Mb);
static s32 FZEROGX_MakeSaveGameValid(Header &cardheader, DEntry &direntry, std::vector<GCMBlock> &FileBuffer);
static s32 PSO_MakeSaveGameValid(Header &cardheader, DEntry &direntry, std::vector<GCMBlock> &FileBuffer);
u32 TestChecksums() const;
bool FixChecksums();
// get number of file entries in the directory
u8 GetNumFiles() const;
u8 GetFileIndex(u8 fileNumber) const;
// get the free blocks from bat
u16 GetFreeBlocks() const;
// If title already on memcard returns index, otherwise returns -1
u8 TitlePresent(DEntry d) const;
bool GCI_FileName(u8 index, std::string &filename) const;
// DEntry functions, all take u8 index < DIRLEN (127)
std::string DEntry_GameCode(u8 index) const;
std::string DEntry_Makercode(u8 index) const;
std::string DEntry_BIFlags(u8 index) const;
std::string DEntry_FileName(u8 index) const;
u32 DEntry_ModTime(u8 index) const;
u32 DEntry_ImageOffset(u8 index) const;
std::string DEntry_IconFmt(u8 index) const;
std::string DEntry_AnimSpeed(u8 index) const;
std::string DEntry_Permissions(u8 index) const;
u8 DEntry_CopyCounter(u8 index) const;
// get first block for file
u16 DEntry_FirstBlock(u8 index) const;
// get file length in blocks
u16 DEntry_BlockCount(u8 index) const;
u32 DEntry_CommentsAddress(u8 index) const;
std::string GetSaveComment1(u8 index) const;
std::string GetSaveComment2(u8 index) const;
// Copies a DEntry from u8 index to DEntry& data
bool GetDEntry(u8 index, DEntry &dest) const;
u32 GetSaveData(u8 index, std::vector<GCMBlock> &saveBlocks) const;
// adds the file to the directory and copies its contents
u32 ImportFile(DEntry& direntry, std::vector<GCMBlock> &saveBlocks);
// delete a file from the directory
u32 RemoveFile(u8 index);
// reads a save from another memcard, and imports the data into this memcard
u32 CopyFrom(const GCMemcard& source, u8 index);
// reads a .gci/.gcs/.sav file and calls ImportFile or saves out a gci file
u32 ImportGci(const std::string& inputFile,const std::string &outputFile);
// writes a .gci file to disk containing index
u32 ExportGci(u8 index, const std::string& fileName, const std::string &directory) const;
// GCI files are untouched, SAV files are byteswapped
// GCS files have the block count set, default is 1 (For export as GCS)
static void Gcs_SavConvert(DEntry &tempDEntry, int saveType, int length = BLOCK_SIZE);
// reads the banner image
bool ReadBannerRGBA8(u8 index, u32* buffer) const;
// reads the animation frames
u32 ReadAnimRGBA8(u8 index, u32* buffer, u8 *delays) const;
};