dolphin/Source/Core/Core/FifoPlayer/FifoAnalyzer.cpp
Lioncash 552c0d8404 Common: Move byte swapping utilities into their own header
This moves all the byte swapping utilities into a header named Swap.h.

A dedicated header is much more preferable here due to the size of the
code itself. In general usage throughout the codebase, CommonFuncs.h was
generally only included for these functions anyway. These being in their
own header avoids dumping the lesser used utilities into scope. As well
as providing a localized area for more utilities related to byte
swapping in the future (should they be needed). This also makes it nicer
to identify which files depend on the byte swapping utilities in
particular.

Since this is a completely new header, moving the code uncovered a few
indirect includes, as well as making some other inclusions unnecessary.
2017-03-03 17:18:18 -05:00

294 lines
6.6 KiB
C++

// Copyright 2011 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/FifoPlayer/FifoAnalyzer.h"
#include <algorithm>
#include <numeric>
#include "Common/Assert.h"
#include "Common/Swap.h"
#include "Core/FifoPlayer/FifoRecordAnalyzer.h"
#include "VideoCommon/OpcodeDecoding.h"
#include "VideoCommon/VertexLoader.h"
#include "VideoCommon/VertexLoader_Normal.h"
#include "VideoCommon/VertexLoader_Position.h"
#include "VideoCommon/VertexLoader_TextCoord.h"
namespace FifoAnalyzer
{
bool s_DrawingObject;
FifoAnalyzer::CPMemory s_CpMem;
void Init()
{
VertexLoader_Normal::Init();
}
u8 ReadFifo8(const u8*& data)
{
u8 value = data[0];
data += 1;
return value;
}
u16 ReadFifo16(const u8*& data)
{
u16 value = Common::swap16(data);
data += 2;
return value;
}
u32 ReadFifo32(const u8*& data)
{
u32 value = Common::swap32(data);
data += 4;
return value;
}
u32 AnalyzeCommand(const u8* data, DecodeMode mode)
{
const u8* dataStart = data;
int cmd = ReadFifo8(data);
switch (cmd)
{
case OpcodeDecoder::GX_NOP:
case 0x44:
case OpcodeDecoder::GX_CMD_INVL_VC:
break;
case OpcodeDecoder::GX_LOAD_CP_REG:
{
s_DrawingObject = false;
u32 cmd2 = ReadFifo8(data);
u32 value = ReadFifo32(data);
LoadCPReg(cmd2, value, s_CpMem);
break;
}
case OpcodeDecoder::GX_LOAD_XF_REG:
{
s_DrawingObject = false;
u32 cmd2 = ReadFifo32(data);
u8 streamSize = ((cmd2 >> 16) & 15) + 1;
data += streamSize * 4;
break;
}
case OpcodeDecoder::GX_LOAD_INDX_A:
case OpcodeDecoder::GX_LOAD_INDX_B:
case OpcodeDecoder::GX_LOAD_INDX_C:
case OpcodeDecoder::GX_LOAD_INDX_D:
{
s_DrawingObject = false;
int array = 0xc + (cmd - OpcodeDecoder::GX_LOAD_INDX_A) / 8;
u32 value = ReadFifo32(data);
if (mode == DECODE_RECORD)
FifoRecordAnalyzer::ProcessLoadIndexedXf(value, array);
break;
}
case OpcodeDecoder::GX_CMD_CALL_DL:
// The recorder should have expanded display lists into the fifo stream and skipped the call to
// start them
// That is done to make it easier to track where memory is updated
_assert_(false);
data += 8;
break;
case OpcodeDecoder::GX_LOAD_BP_REG:
{
s_DrawingObject = false;
ReadFifo32(data);
break;
}
default:
if (cmd & 0x80)
{
s_DrawingObject = true;
int sizes[21];
CalculateVertexElementSizes(sizes, cmd & OpcodeDecoder::GX_VAT_MASK, s_CpMem);
// Determine offset of each element that might be a vertex array
// The first 9 elements are never vertex arrays so we just accumulate their sizes.
int offsets[12];
int offset = std::accumulate(&sizes[0], &sizes[9], 0u);
for (int i = 0; i < 12; ++i)
{
offsets[i] = offset;
offset += sizes[i + 9];
}
int vertexSize = offset;
int numVertices = ReadFifo16(data);
if (mode == DECODE_RECORD && numVertices > 0)
{
for (int i = 0; i < 12; ++i)
{
FifoRecordAnalyzer::WriteVertexArray(i, data + offsets[i], vertexSize, numVertices);
}
}
data += numVertices * vertexSize;
}
else
{
PanicAlert("FifoPlayer: Unknown Opcode (0x%x).\n", cmd);
return 0;
}
break;
}
return (u32)(data - dataStart);
}
void LoadCPReg(u32 subCmd, u32 value, CPMemory& cpMem)
{
switch (subCmd & 0xF0)
{
case 0x50:
cpMem.vtxDesc.Hex &= ~0x1FFFF; // keep the Upper bits
cpMem.vtxDesc.Hex |= value;
break;
case 0x60:
cpMem.vtxDesc.Hex &= 0x1FFFF; // keep the lower 17Bits
cpMem.vtxDesc.Hex |= (u64)value << 17;
break;
case 0x70:
_assert_((subCmd & 0x0F) < 8);
cpMem.vtxAttr[subCmd & 7].g0.Hex = value;
break;
case 0x80:
_assert_((subCmd & 0x0F) < 8);
cpMem.vtxAttr[subCmd & 7].g1.Hex = value;
break;
case 0x90:
_assert_((subCmd & 0x0F) < 8);
cpMem.vtxAttr[subCmd & 7].g2.Hex = value;
break;
case 0xA0:
cpMem.arrayBases[subCmd & 0xF] = value;
break;
case 0xB0:
cpMem.arrayStrides[subCmd & 0xF] = value & 0xFF;
break;
}
}
void CalculateVertexElementSizes(int sizes[], int vatIndex, const CPMemory& cpMem)
{
const TVtxDesc& vtxDesc = cpMem.vtxDesc;
const VAT& vtxAttr = cpMem.vtxAttr[vatIndex];
// Colors
const u64 colDesc[2] = {vtxDesc.Color0, vtxDesc.Color1};
const u32 colComp[2] = {vtxAttr.g0.Color0Comp, vtxAttr.g0.Color1Comp};
const u32 tcElements[8] = {vtxAttr.g0.Tex0CoordElements, vtxAttr.g1.Tex1CoordElements,
vtxAttr.g1.Tex2CoordElements, vtxAttr.g1.Tex3CoordElements,
vtxAttr.g1.Tex4CoordElements, vtxAttr.g2.Tex5CoordElements,
vtxAttr.g2.Tex6CoordElements, vtxAttr.g2.Tex7CoordElements};
const u32 tcFormat[8] = {vtxAttr.g0.Tex0CoordFormat, vtxAttr.g1.Tex1CoordFormat,
vtxAttr.g1.Tex2CoordFormat, vtxAttr.g1.Tex3CoordFormat,
vtxAttr.g1.Tex4CoordFormat, vtxAttr.g2.Tex5CoordFormat,
vtxAttr.g2.Tex6CoordFormat, vtxAttr.g2.Tex7CoordFormat};
// Add position and texture matrix indices
u64 vtxDescHex = cpMem.vtxDesc.Hex;
for (int i = 0; i < 9; ++i)
{
sizes[i] = vtxDescHex & 1;
vtxDescHex >>= 1;
}
// Position
sizes[9] = VertexLoader_Position::GetSize(vtxDesc.Position, vtxAttr.g0.PosFormat,
vtxAttr.g0.PosElements);
// Normals
if (vtxDesc.Normal != NOT_PRESENT)
{
sizes[10] = VertexLoader_Normal::GetSize(vtxDesc.Normal, vtxAttr.g0.NormalFormat,
vtxAttr.g0.NormalElements, vtxAttr.g0.NormalIndex3);
}
else
{
sizes[10] = 0;
}
// Colors
for (int i = 0; i < 2; i++)
{
int size = 0;
switch (colDesc[i])
{
case NOT_PRESENT:
break;
case DIRECT:
switch (colComp[i])
{
case FORMAT_16B_565:
size = 2;
break;
case FORMAT_24B_888:
size = 3;
break;
case FORMAT_32B_888x:
size = 4;
break;
case FORMAT_16B_4444:
size = 2;
break;
case FORMAT_24B_6666:
size = 3;
break;
case FORMAT_32B_8888:
size = 4;
break;
default:
_assert_(0);
break;
}
break;
case INDEX8:
size = 1;
break;
case INDEX16:
size = 2;
break;
}
sizes[11 + i] = size;
}
// Texture coordinates
vtxDescHex = vtxDesc.Hex >> 17;
for (int i = 0; i < 8; i++)
{
sizes[13 + i] = VertexLoader_TextCoord::GetSize(vtxDescHex & 3, tcFormat[i], tcElements[i]);
vtxDescHex >>= 2;
}
}
}