Lioncash a3046fe807
Core/HLE/HLE: Use std::string_view where applicable
Now that SymbolDB's querying functions accept std::string_view
instances, we can alter the Patch/UnPatch HLE functions to follow suit.
2019-06-16 01:20:12 -04:00

75 lines
2.3 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <string_view>
#include "Common/CommonTypes.h"
namespace HLE
{
enum class HookType
{
Start, // Hook the beginning of the function and execute the function afterwards
Replace, // Replace the function with the HLE version
None, // Do not hook the function
};
enum class HookFlag
{
Generic, // Miscellaneous function
Debug, // Debug output function
Fixed, // An arbitrary hook mapped to a fixed address instead of a symbol
};
void PatchFixedFunctions();
void PatchFunctions();
void Clear();
void Reload();
void Patch(u32 pc, std::string_view func_name);
u32 UnPatch(std::string_view patch_name);
bool UnPatch(u32 addr, std::string_view name = {});
void Execute(u32 _CurrentPC, u32 _Instruction);
// Returns the HLE function index if the address is located in the function
u32 GetFunctionIndex(u32 address);
// Returns the HLE function index if the address matches the function start
u32 GetFirstFunctionIndex(u32 address);
HookType GetFunctionTypeByIndex(u32 index);
HookFlag GetFunctionFlagsByIndex(u32 index);
bool IsEnabled(HookFlag flag);
// Performs the backend-independent preliminary checking before calling a
// FunctionObject to do the actual replacing. Typically, this callback will
// be in the backend itself, containing the backend-specific portions
// required in replacing a function.
//
// fn may be any object that satisfies the FunctionObject concept in the C++
// standard library. That is, any lambda, object with an overloaded function
// call operator, or regular function pointer.
//
// fn must return a bool indicating whether or not function replacing occurred.
// fn must also accept a parameter list of the form: fn(u32 function, HLE::HookType type).
template <typename FunctionObject>
bool ReplaceFunctionIfPossible(u32 address, FunctionObject fn)
{
const u32 function = GetFirstFunctionIndex(address);
if (function == 0)
return false;
const HookType type = GetFunctionTypeByIndex(function);
if (type != HookType::Start && type != HookType::Replace)
return false;
const HookFlag flags = GetFunctionFlagsByIndex(function);
if (!IsEnabled(flags))
return false;
return fn(function, type);
}
} // namespace HLE