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dolphin
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Lioncash
aca02f9734
D3DCommon/Shader: Use std::optional with CompileShader()
...
Allows removing the use of an out parameter, making it nicer to use.
2019-07-26 20:06:14 -04:00
..
D3D
D3DCommon/Shader: Use std::optional with CompileShader()
2019-07-26 20:06:14 -04:00
D3D12
D3DCommon/Shader: Use std::optional with CompileShader()
2019-07-26 20:06:14 -04:00
D3DCommon
D3DCommon/Shader: Use std::optional with CompileShader()
2019-07-26 20:06:14 -04:00
Null
VideoNull/CMakeLists: Specify headers in target sources
2019-05-31 06:54:26 -04:00
OGL
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
Software
VideoCommon: Remove unused MathUtil.h include from VideoCommon.h
2019-07-16 20:54:34 -04:00
Vulkan
Merge pull request
#8249
from lioncash/rect
2019-07-19 16:32:30 +10:00
CMakeLists.txt
Implement D3D12 backend
2019-04-01 11:24:55 +10:00