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d14efe561b
long become wxWidgets 2.9.2, which in turn is expected to be the last 2.9 release before the 3.0 stable release. Since the full wxWidgets distribution is rather large, I have imported only the parts that we use, on a subdirectory basis: art include/wx/*.* include/wx/aui include/wx/cocoa include/wx/generic include/wx/gtk include/wx/meta include/wx/msw include/wx/osx include/wx/persist include/wx/private include/wx/protocol include/wx/unix src/aui src/common src/generic src/gtk src/msw src/osx src/unix git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7380 8ced0084-cf51-0410-be5f-012b33b47a6e
101 lines
3.1 KiB
C++
101 lines
3.1 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/apptrait.h
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// Purpose: standard implementations of wxAppTraits for Unix
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 23.06.2003
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// RCS-ID: $Id: apptrait.h 61688 2009-08-17 23:02:46Z VZ $
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// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_APPTRAIT_H_
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#define _WX_UNIX_APPTRAIT_H_
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// ----------------------------------------------------------------------------
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// wxGUI/ConsoleAppTraits: must derive from wxAppTraits, not wxAppTraitsBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxConsoleAppTraits : public wxConsoleAppTraitsBase
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{
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public:
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#if wxUSE_CONSOLE_EVENTLOOP
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virtual wxEventLoopBase *CreateEventLoop();
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#endif // wxUSE_CONSOLE_EVENTLOOP
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#if wxUSE_TIMER
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virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer);
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#endif
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};
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#if wxUSE_GUI
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// GTK+ and Motif integrate sockets and child processes monitoring directly in
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// their main loop, the other Unix ports do it at wxEventLoop level and so use
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// the non-GUI traits and don't need anything here
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//
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// TODO: Should we use XtAddInput() for wxX11 too? Or, vice versa, if there is
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// no advantage in doing this compared to the generic way currently used
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// by wxX11, should we continue to use GTK/Motif-specific stuff?
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#if defined(__WXGTK__) || defined(__WXMOTIF__)
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#define wxHAS_GUI_FDIOMANAGER
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#define wxHAS_GUI_PROCESS_CALLBACKS
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#endif // ports using wxFDIOManager
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#if defined(__WXMAC__)
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#define wxHAS_GUI_PROCESS_CALLBACKS
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#define wxHAS_GUI_SOCKET_MANAGER
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#endif
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class WXDLLIMPEXP_CORE wxGUIAppTraits : public wxGUIAppTraitsBase
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{
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public:
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virtual wxEventLoopBase *CreateEventLoop();
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virtual int WaitForChild(wxExecuteData& execData);
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#ifdef wxHAS_GUI_PROCESS_CALLBACKS
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virtual int AddProcessCallback(wxEndProcessData *data, int fd);
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#endif
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#if wxUSE_TIMER
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virtual wxTimerImpl *CreateTimerImpl(wxTimer *timer);
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#endif
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#if wxUSE_THREADS && defined(__WXGTK20__)
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virtual void MutexGuiEnter();
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virtual void MutexGuiLeave();
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#endif
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#if (defined(__WXMAC__) || defined(__WXCOCOA__)) && wxUSE_STDPATHS
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virtual wxStandardPaths& GetStandardPaths();
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#endif
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virtual wxPortId GetToolkitVersion(int *majVer = NULL, int *minVer = NULL) const;
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#if defined(__WXGTK__) && wxUSE_INTL
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virtual void SetLocale();
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#endif // __WXGTK__
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#ifdef __WXGTK20__
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virtual wxString GetDesktopEnvironment() const;
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virtual wxString GetStandardCmdLineOptions(wxArrayString& names,
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wxArrayString& desc) const;
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#endif // __WXGTK20____
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#if defined(__WXGTK20__)
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virtual bool ShowAssertDialog(const wxString& msg);
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#endif
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#if wxUSE_SOCKETS
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#ifdef wxHAS_GUI_SOCKET_MANAGER
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virtual wxSocketManager *GetSocketManager();
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#endif
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#ifdef wxHAS_GUI_FDIOMANAGER
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virtual wxFDIOManager *GetFDIOManager();
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#endif
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#endif // wxUSE_SOCKETS
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};
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#endif // wxUSE_GUI
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#endif // _WX_UNIX_APPTRAIT_H_
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