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dolphin/Source/Core
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skidau af139f4661 Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7125 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-10 12:56:21 +00:00
..
AudioCommon
Another OSX cmake fix (make openal compile)
2011-02-08 12:35:43 +00:00
Common
Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
2011-02-10 12:56:21 +00:00
Core
Used usleep(1) instead of _mm_pause on Linux and Mac OSX. This reduces the CPU usage in the video thread's idle loop. Added YieldCPU to the DSP LLE loop.
2011-02-10 12:56:21 +00:00
DebuggerUICommon
vs2010:
2011-02-08 04:03:48 +00:00
DebuggerWX
vs2010:
2011-02-08 04:03:48 +00:00
DiscIO
vs2010:
2011-02-08 04:03:48 +00:00
DolphinWX
Change to the 1.3 part of the Xrandr api for fullscreen mode switching on linux to support multiple monitor setups. There is probably some more work to be done, but at least it won't shut off one of your monitors anymore.
2011-02-09 03:12:05 +00:00
InputCommon
vs2010:
2011-02-08 04:03:48 +00:00
VideoCommon
Experimental commit and one fix for my last commit.
2011-02-10 04:47:02 +00:00
VideoUICommon
vs2010:
2011-02-08 04:03:48 +00:00
CMakeLists.txt
Core and DSPCore now have mutual dependencies, which breaks the
2011-01-29 14:06:48 +00:00
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