Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

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GL_APPLE_fence
http://www.opengl.org/registry/specs/APPLE/fence.txt
GL_APPLE_fence
GL_DRAW_PIXELS_APPLE 0x8A0A
GL_FENCE_APPLE 0x8A0B
void glDeleteFencesAPPLE (GLsizei n, const GLuint* fences)
void glFinishFenceAPPLE (GLuint fence)
void glFinishObjectAPPLE (GLenum object, GLint name)
void glGenFencesAPPLE (GLsizei n, GLuint* fences)
GLboolean glIsFenceAPPLE (GLuint fence)
void glSetFenceAPPLE (GLuint fence)
GLboolean glTestFenceAPPLE (GLuint fence)
GLboolean glTestObjectAPPLE (GLenum object, GLuint name)