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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
13 lines
770 B
Plaintext
13 lines
770 B
Plaintext
GL_ARB_shading_language_include
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http://www.opengl.org/registry/specs/ARB/shading_language_include.txt
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GL_ARB_shading_language_include
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GL_SHADER_INCLUDE_ARB 0x8DAE
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GL_NAMED_STRING_LENGTH_ARB 0x8DE9
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GL_NAMED_STRING_TYPE_ARB 0x8DEA
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void glCompileShaderIncludeARB (GLuint shader, GLsizei count, const char ** path, const GLint *length)
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void glDeleteNamedStringARB (GLint namelen, const char* name)
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void glGetNamedStringARB (GLint namelen, const char* name, GLsizei bufSize, GLint *stringlen, char *string)
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void glGetNamedStringivARB (GLint namelen, const char* name, GLenum pname, GLint *params)
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GLboolean glIsNamedStringARB (GLint namelen, const char* name)
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void glNamedStringARB (GLenum type, GLint namelen, const char* name, GLint stringlen, const char *string)
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