dolphin/Externals/GLew/auto/extensions/GL_ARB_tessellation_shader
Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

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GL_ARB_tessellation_shader
http://www.opengl.org/registry/specs/ARB/tessellation_shader.txt
GL_ARB_tessellation_shader
GL_PATCHES 0xE
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
GL_PATCH_VERTICES 0x8E72
GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
GL_TESS_GEN_MODE 0x8E76
GL_TESS_GEN_SPACING 0x8E77
GL_TESS_GEN_VERTEX_ORDER 0x8E78
GL_TESS_GEN_POINT_MODE 0x8E79
GL_ISOLINES 0x8E7A
GL_FRACTIONAL_ODD 0x8E7B
GL_FRACTIONAL_EVEN 0x8E7C
GL_MAX_PATCH_VERTICES 0x8E7D
GL_MAX_TESS_GEN_LEVEL 0x8E7E
GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
GL_TESS_EVALUATION_SHADER 0x8E87
GL_TESS_CONTROL_SHADER 0x8E88
GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
void glPatchParameterfv (GLenum pname, const GLfloat* values)
void glPatchParameteri (GLenum pname, GLint value)