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I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
12 lines
467 B
Plaintext
12 lines
467 B
Plaintext
GL_ARB_transpose_matrix
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http://www.opengl.org/registry/specs/ARB/transpose_matrix.txt
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GL_ARB_transpose_matrix
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GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
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GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
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GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
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GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
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void glLoadTransposeMatrixfARB (GLfloat m[16])
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void glLoadTransposeMatrixdARB (GLdouble m[16])
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void glMultTransposeMatrixfARB (GLfloat m[16])
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void glMultTransposeMatrixdARB (GLdouble m[16])
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