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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
8 lines
328 B
Plaintext
8 lines
328 B
Plaintext
GL_EXT_separate_shader_objects
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http://www.opengl.org/registry/specs/EXT/separate_shader_objects.txt
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GL_EXT_separate_shader_objects
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GL_ACTIVE_PROGRAM_EXT 0x8B8D
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void glActiveProgramEXT (GLuint program)
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GLuint glCreateShaderProgramEXT (GLenum type, const char* string)
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void glUseShaderProgramEXT (GLenum type, GLuint program)
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