dolphin/Externals/GLew/auto/extensions/GL_EXT_texture3D
Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

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GL_EXT_texture3D
http://www.opengl.org/registry/specs/EXT/texture3D.txt
GL_EXT_texture3D
GL_PACK_SKIP_IMAGES_EXT 0x806B
GL_PACK_IMAGE_HEIGHT_EXT 0x806C
GL_UNPACK_SKIP_IMAGES_EXT 0x806D
GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
GL_TEXTURE_3D_EXT 0x806F
GL_PROXY_TEXTURE_3D_EXT 0x8070
GL_TEXTURE_DEPTH_EXT 0x8071
GL_TEXTURE_WRAP_R_EXT 0x8072
GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
void glTexImage3DEXT (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void* pixels)