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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
13 lines
483 B
Plaintext
13 lines
483 B
Plaintext
GL_KTX_buffer_region
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GL_KTX_buffer_region
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GL_KTX_FRONT_REGION 0x0
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GL_KTX_BACK_REGION 0x1
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GL_KTX_Z_REGION 0x2
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GL_KTX_STENCIL_REGION 0x3
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GLuint glBufferRegionEnabledEXT (void)
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GLuint glNewBufferRegionEXT (GLenum region)
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void glDeleteBufferRegionEXT (GLenum region)
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void glReadBufferRegionEXT (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height)
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void glDrawBufferRegionEXT (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest)
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