dolphin/Externals/GLew/auto/extensions/GL_NV_evaluators
Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

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GL_NV_evaluators
http://www.opengl.org/registry/specs/NV/evaluators.txt
GL_NV_evaluators
GL_EVAL_2D_NV 0x86C0
GL_EVAL_TRIANGULAR_2D_NV 0x86C1
GL_MAP_TESSELLATION_NV 0x86C2
GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
GL_MAX_MAP_TESSELLATION_NV 0x86D6
GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
void glEvalMapsNV (GLenum target, GLenum mode)
void glGetMapAttribParameterfvNV (GLenum target, GLuint index, GLenum pname, GLfloat* params)
void glGetMapAttribParameterivNV (GLenum target, GLuint index, GLenum pname, GLint* params)
void glGetMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void* points)
void glGetMapParameterfvNV (GLenum target, GLenum pname, GLfloat* params)
void glGetMapParameterivNV (GLenum target, GLenum pname, GLint* params)
void glMapControlPointsNV (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void* points)
void glMapParameterfvNV (GLenum target, GLenum pname, const GLfloat* params)
void glMapParameterivNV (GLenum target, GLenum pname, const GLint* params)