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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
11 lines
409 B
Plaintext
11 lines
409 B
Plaintext
GL_NV_vertex_array_range
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http://www.opengl.org/registry/specs/NV/vertex_array_range.txt
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GL_NV_vertex_array_range
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GL_VERTEX_ARRAY_RANGE_NV 0x851D
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GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
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GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
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GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
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GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
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void glFlushVertexArrayRangeNV (void)
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void glVertexArrayRangeNV (GLsizei length, void* pointer)
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