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I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
6 lines
250 B
Plaintext
6 lines
250 B
Plaintext
GL_SGIS_sharpen_texture
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http://www.opengl.org/registry/specs/SGIS/sharpen_texture.txt
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GL_SGIS_sharpen_texture
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void glGetSharpenTexFuncSGIS (GLenum target, GLfloat* points)
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void glSharpenTexFuncSGIS (GLenum target, GLsizei n, const GLfloat* points)
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