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![Soren Jorvang](/assets/img/avatar_default.png)
I am not replacing the following header files used by the Windows build, as I don't have a Windows build setup to test. Please point the Windows build at the header files inside these clean distribution packages and garbage collect the duplicates: GLew/*.h and SDL/Include_1.2. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
40 lines
1.3 KiB
Plaintext
40 lines
1.3 KiB
Plaintext
WGL_ARB_render_texture
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http://www.opengl.org/registry/specs/ARB/wgl_render_texture.txt
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WGL_ARB_render_texture
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WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
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WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
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WGL_TEXTURE_FORMAT_ARB 0x2072
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WGL_TEXTURE_TARGET_ARB 0x2073
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WGL_MIPMAP_TEXTURE_ARB 0x2074
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WGL_TEXTURE_RGB_ARB 0x2075
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WGL_TEXTURE_RGBA_ARB 0x2076
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WGL_NO_TEXTURE_ARB 0x2077
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WGL_TEXTURE_CUBE_MAP_ARB 0x2078
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WGL_TEXTURE_1D_ARB 0x2079
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WGL_TEXTURE_2D_ARB 0x207A
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WGL_MIPMAP_LEVEL_ARB 0x207B
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WGL_CUBE_MAP_FACE_ARB 0x207C
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WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
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WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
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WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
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WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
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WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
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WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
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WGL_FRONT_LEFT_ARB 0x2083
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WGL_FRONT_RIGHT_ARB 0x2084
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WGL_BACK_LEFT_ARB 0x2085
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WGL_BACK_RIGHT_ARB 0x2086
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WGL_AUX0_ARB 0x2087
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WGL_AUX1_ARB 0x2088
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WGL_AUX2_ARB 0x2089
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WGL_AUX3_ARB 0x208A
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WGL_AUX4_ARB 0x208B
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WGL_AUX5_ARB 0x208C
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WGL_AUX6_ARB 0x208D
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WGL_AUX7_ARB 0x208E
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WGL_AUX8_ARB 0x208F
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WGL_AUX9_ARB 0x2090
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BOOL wglBindTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
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BOOL wglReleaseTexImageARB (HPBUFFERARB hPbuffer, int iBuffer)
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BOOL wglSetPbufferAttribARB (HPBUFFERARB hPbuffer, const int* piAttribList)
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