dolphin/Externals/GLew/auto/extensions/WGL_NV_float_buffer
Soren Jorvang 2db54798d7 Import SDL 1.2.14 and GLEW 1.5.4.
I am not replacing the following header files used by the Windows build,
as I don't have a Windows build setup to test. Please point the Windows
build at the header files inside these clean distribution packages and
garbage collect the duplicates: GLew/*.h and SDL/Include_1.2.


git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@5711 8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-15 23:31:13 +00:00

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WGL_NV_float_buffer
http://www.opengl.org/registry/specs/NV/float_buffer.txt
WGL_NV_float_buffer
WGL_FLOAT_COMPONENTS_NV 0x20B0
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
WGL_TEXTURE_FLOAT_R_NV 0x20B5
WGL_TEXTURE_FLOAT_RG_NV 0x20B6
WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8