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fd29e5c4cc
Previously, the devices vector would be passed to all backends. They would then manually push_back to it to add new devices. This was fine but caused issues when trying to add synchronisation. Instead, backends now call AddDevice() to fill m_devices so that it is not accessible from the outside.
17 lines
256 B
C++
17 lines
256 B
C++
// Copyright 2010 Dolphin Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#pragma once
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namespace ciface
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{
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namespace OSX
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{
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void Init(void* window);
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void DeInit();
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void DeviceElementDebugPrint(const void*, void*);
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}
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}
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