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Rodolfo Osvaldo Bogado
b20c04aa45
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5629
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
..
InputPluginCommon
Improve the SDL/XInput hackery of my last commit. Fixes the device refresh button crash.
2010-06-06 06:28:18 +00:00
Plugin_DSP_HLE
Satisfy the dynamic loader function presence check again.
2010-06-05 03:09:44 +00:00
Plugin_DSP_LLE
Fix some cases of variables being used uninitialized. Also some unused
2010-06-02 20:35:12 +00:00
Plugin_GCPad
Plugins build fix
2010-06-05 21:48:38 +00:00
Plugin_GCPadNew
Warp back to 5578. Sorry for the lost changes, please re-apply. Reason: 5579 is a complete disaster.
2010-06-03 18:05:08 +00:00
Plugin_VideoDX9
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5629
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
Plugin_VideoOGL
git-svn-id:
https://dolphin-emu.googlecode.com/svn/trunk@5629
8ced0084-cf51-0410-be5f-012b33b47a6e
2010-06-06 14:44:35 +00:00
Plugin_VideoSoftware
Revert parts of r5576 and r5598 for Sonicadvance1's sake.
2010-06-04 05:00:37 +00:00
Plugin_Wiimote
Plugins build fix
2010-06-05 21:48:38 +00:00
Plugin_WiimoteNew
Made new Wiimote plugin not deinit SDL on shutdown. (Hacks, same thing old wiimote does, fixes the crash on emulation stop, refresh button still causes crash (damn SDL)) Minor new input plugin GUI changes. (left-click on rumble button opens control config dialog) Made NetPlay save/load settings to Dolphin.ini. Allow NetPlay host to adjust which/how many pads will be used in game. (more than one gamepad per Dolphin instance can be used on NetPlay) Worked on wiimote NetPlay a bit. (still nonfunctional) Improved SDL device numbering. Added some major hacks to ControllerInterface/SDL so XInput(360 controller) devices do not have their SDL interface shown in the device list on windows. (caused confusion for users)
2010-06-06 03:52:11 +00:00